Telltale Games recently released the second episode in The Wolf Among Us, Smoke & Mirrors. GamersNexus continues its windy trek through the Telltale adventure series in this review.
I had played through Episode 1, Faith, and was delighted by its gripping storyline, superb visuals, and a dynamic (but buggy) dialogue wheel. Episode 2, Smoke & Mirrors, adheres to its predecessor’s formula and further tests the relationships of Bigby and his Fabletown peers, and although it culminates in another well-devised cliffhanger, it makes me doubt the impact of my actions on future episodes.
Necrophone Games has announced that its upcoming first-person adventure-comedy game Jazzpunk will be available for purchase through Steam and other sites on February 7.
Jazzpunk is set an alternative Cold War universe that integrates cyberpunk themes and gameplay. Players assume the role of Agent Polyblank and are tasked with a variety of missions, puzzle solving, and mini-games.
Child’s Play -- a charity dedicated to bringing video games to children without the means -- announced this week that it reached $7.6 million in funding in 2013. That figure is greater than the combined funding accumulated over the charity’s first six years, bringing lifelong Child’s Play contributions to over $25 million dollars.
Child’s Play was founded by Penny Arcade creators Mike Krahulik and Jerry Holkins in 2003. One of its first events brought in over $250,000 in donations; gradually, Krahulik and Holkins have had the chance to bring its nonprofit and its cause more exposure from gamers.
I've been jazzed to play Telltale Games' The Wolf Among Us since first demoing it at PAX Prime. Telltale Games has released the first of the game's five chapters, Faith, and has already set up a series of disturbing-but-beautiful episodes I'm excited to play through. In this The Wolf Among Us - Episode 1: Faith review, we'll look at the unique dialogue tree, action sequences, and gameplay elements within Telltale Games' newest gaming adventure.
I reveal the game's early plot, but I don't get into spoilers that will affect anyone's gameplay experience (per our revised review guidelines).
Every indie game or developer has a fascinating story behind its upbringing. Some developers move from large studios to have more control over their work, and sometimes a pair of college roommates team up to do something constructive with the time they spent cutting class.
For Alix Stolzer and Calvin Goble, games were clearly a part of their lives, and they decided to do whatever it took to turn their passion into a product -- even if it meant living in a treehouse.
Part Kill Bill and part 90s shooter, Shadow Warrior is not only a bloody, pun-filled, hilarious good time, but also a surprisingly vivid game that we’re just a few weeks from fully enjoying. I admittedly know next to nothing about 1997’s Shadow Warrior, but from my hands-on experience with Devolver Digital’s upcoming FPS under the same name, the new iteration's got everything I’d want in an over-the-top first-person action game.
I previewed Shadow Warrior's first level at PAX Prime and spoke with Polish developers Flying Wild Hog (Hard Reset) about the game’s off-rails moments and the growing powers of one Lo Wang.
With Splinter Cell: Blacklist’s recent release, Ubisoft’s closing out 2013 with several high-profile titles. We still haven’t gotten our hands on any of the upcoming releases, but the Montreal-based publisher has once again given us more to drool over for two of 2013’s heavy-hitters: Assassin’s Creed IV: Black Flag and Watch Dogs.
Following the release of its Gamescom trailer, City Interactive’s Lords of the Fallen has turned some heads with its Dark Souls flavor of action-RPG combat. Having seen a gameplay demo from co-developers CI Games Warsaw and Deck13 Interactive at PAX Prime, we’re excited for Lords of the Fallen’s tactics-heavy, dynamic gameplay, and see it as a next-gen foray worth our time.
I’m still bitter Frank Miller’s Sin City never made it to video games. What could be better than looking for trouble as Marv or dealing death with ninja stars as Miho?
How about breaking jaws in New York City with the Big Bad Wolf?
We discussed The Wolf Among Us in last night's PAX Cast (if you want a condensed overview), but this writeup gets more into detail on the gameplay. Telltale Games has answered the comic book call with its gritty-but-visually-enthralling noir thriller, The Wolf Among Us. I twitched and button-mashed my way through the game’s demo while speaking with Telltale’s Dennis Lenart about adapting the Fables comic series into games.