Steve started GamersNexus back when it was just a cool name, and now it's grown into an expansive website with an overwhelming amount of features. He recalls his first difficult decision with GN's direction: "I didn't know whether or not I wanted 'Gamers' to have a possessive apostrophe -- I mean, grammatically it should, but I didn't like it in the name. It was ugly. I also had people who were typing apostrophes into the address bar - sigh. It made sense to just leave it as 'Gamers.'"
First world problems, Steve. First world problems.
We’ve fixed the GTX 1080 Ti Founders Edition ($700) card. As stated in the initial review, the card performed reasonably close to nVidia’s “35% > 1080” metric when at 4K resolutions, but generally fell closer to 25-30% faster at 4K. That’s really not bad – but it could be better, even with the reference PCB. It’s the cooler that’s holding nVidia’s card back, as seems to be the trend given GPU Boost 3.0 + FE cooler designs. A reference card is more versatile for deployment to the SIs and wider channel, but for our audience, we can rebuild it. We have the technology.
“Technology,” here, mostly meaning “propylene glycol.”
The AMD Ryzen 5 series is set to continue AMD’s launch of its new Zen architecture, debuting earlier this month with the Ryzen 7 (R7) CPUs. Thus far, we’ve seen the release of the 1800X flagship, 1700X, and 1700 CPUs (the last of which being our option of choice). AMD’s subsequent launches will be focused on the R5 line, announced today, and a later-specified R3 line. We’re looking at a retail release date of April 11 for the R5 1400, R5 1500X, R5 1600, and R5 1600X CPUs; the R3 CPUs, meanwhile, are expected for availability in 2H17.
AMD hasn’t fully revealed all the technical details of these SKUs at this time. We know enough of the basics, but will have to wait for more information on how the CCXs are configured in 6C/12T scenarios.
Here’s a listing of prices, to get started:
MSI’s new-ish GS43 Phantom Pro laptop made an appearance at PAX East this weekend, where we’re presently RNG-ing some tear-downs and live benchmark demonstrations. Our first content piece discussed keyboard input latency testing, and our second piece – this one – will open up the Phantom Pro for a closer look.
As a quick side note, MSI does have “new” camo finish GTX 1060s, Z270 motherboards, and GE62 laptops. We show those briefly in the video, though it’s really not a focal point for today.
Logitech G’s recent history at PAX events includes real-time click latency testing on mice, something the company followed-up today with its keyboard latency testing. The new latency testing contraption is a lot simpler insofar as cost to build, with the BOM almost entirely consisting of an off-the-shelf Raspberry Pi 3, a plastic shell, and some wires. Logitech’s resulting platform enables us to test the response time from key presses between the new Logitech G Pro keyboard ($130) and a Razer Black Widow Tournament Edition keyboard. As with last year’s demonstration, Logitech is less focused on “beating” Razer and more focused on providing a proof of concept for their technology. Razer just happens to serve as a good benchmark, given the company’s proliferation in the PC market.
Our review of the nVidia GTX 1080 Ti Founders Edition card went live earlier this morning, largely receiving praise for jaunts in performance while remaining the subject of criticism from a thermal standpoint. As we've often done, we decided to fix it. Modding the GTX 1080 Ti will bring our card up to higher native clock-rates by eliminating the thermal limitation, and can be done with the help of an EVGA Hybrid kit and a reference design. We've got both, and started the project prior to departing for PAX East this weekend.
This is part 1, the tear-down. As the content is being published, we are already on-site in Boston for the event, so part 2 will not see light until early next week. We hope to finalize our data on VRM/FET and GPU temperatures (related to clock speed) immediately following PAX East. These projects are always exciting, as they help us learn more about how a GPU behaves. We did similar projects for the RX 480 and GTX 1080 at launch last year.
Here's part 1: