Steve Burke

Steve Burke

Steve started GamersNexus back when it was just a cool name, and now it's grown into an expansive website with an overwhelming amount of features. He recalls his first difficult decision with GN's direction: "I didn't know whether or not I wanted 'Gamers' to have a possessive apostrophe -- I mean, grammatically it should, but I didn't like it in the name. It was ugly. I also had people who were typing apostrophes into the address bar - sigh. It made sense to just leave it as 'Gamers.'"

First world problems, Steve. First world problems.

In light of the recent Infinity Ward insanity, DICE has decided to capitalize on the PC gamer revolution in effort to establish themselves as the more understanding of the two companies.  DICE community manager "Zerk" answered some pressing console gamer questions on the Battlefield: Bad Company 2 forums, taking several opportunities to note why PC gamers deserve some of the features left out of the console version of Bad Company 2.  We've quoted him below.  If Infinity Ward's decision angered you, we recommend you read the whole thing - it's... heartwarming.

Forum Member MAIN.Emperor Sulla wrote: What we want is a game discussion. WHY is the PC getting stuff that a console should get as well?

Zerk said -

Here's a summary of the Infinity Ward Dedicated Servers Saga - Modern Warfare site BashandSlash had an interview with FourZeroTwo, who stated there would be no dedicated servers or mod tools in Modern Warfare 2 for the PC version, only matchmaking. The gamers then responded by petitioning all over the IW forums and on separate petition sites.  Boycotts errupted, and without any official numbers, it is fair to say that the comments read from other posts state clearly the intention of many gamers - cancel pre-orders.  Infinity Ward retaliated to the assault by deleting the two largest threads petitioning and boycotting their game.  Yesterday, a private message from FourZeroTwo on Twitter was leaked, stating: "Definitely made a big wave, and the response will not be ignored. I'll ensure everyone at IW sees the petitions and responses to it."

Now, several days after the initial news, Infinity Ward heads Vince Zampella and Jason West issued an official response, and things don't look good.  Jason said, "We're just prioritizing the player experience above the modders and the tuners," indicating the PC fans who avoided the game due to cheaters, tight rules on servers, and skill level differences.  "We thought maybe it would be cool if the fans could play the game."

The IW heads said noted several times that "hardcore PC gamers" will not lose much in this transition, ensuring that the change helps the casual and moderate fanbase.  Jason makes clear that groups can still establish private matches and training under the new system, though he fails to recognize the substantial impact that ProMod and other mods have made, stating that those will cease to exist in the new version.

When GameInformer asked Zampella about piracy and its impact, he cited, "The Steam stuff helps with the piracy.  I don't know that the matchmaking stuff does."  West acknowledged that some of the reason for owning dedicated servers is to rent them out and sell adspace on them, funding clans and companies: "It's a little dubious.  Some of the people complaining are complaining with their pocketbook."

West says that there will be no compromise to include both dedicated servers and the new system, saying it would "just bifurcate the community."

Yeah - everyone would play on the dedicated servers.  Thoughts?

The saga continues, but this time, we have an even more powerful force on our side.  Read the last few news posts to be caught up on Infinity Ward's deprival of dedicated servers, until then, let's *gasp* do what Adolf did.


Regarding yesterday's explosion of news over the lack of dedicated servers in Modern Warfare 2, one of the Infinity Ward forum community members sent a direct message to FourZeroTwo via Twitter.  FourZeroTwo, IW's community manager, frequents the micro-blogging site and responded quickly.

TriggerPappy, the one who messaged FourZeroTwo for an answer, asked him if he had seen the petition signed by over 70,000 PC gamers and what his response to the chaos was.  Unfortunately, FourZeroTwo kept his response short (partially due to the Twitter restrictions), and stated simply:

"fourzerotwo: Definitely made a big wave, and the response will not be ignored. I'll ensure everyone at IW sees the petitions and responses to it."

Maybe a compromise can be met where gamers get the dedicated servers they want.  We will keep you updated.

View the thread discussing his response on their official forums, here.

Paradox Interactive lays claim to the throne of Sims.  Long live the king?


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