In a recent blog post by nVidia's Tony Tamasi and video blog by Assassin's Creed 4 Associate Producer Sylvain Trottier, we've been given deeper technical insight into AC4's driving technologies. From a hardware enthusiast perspective, such videos help us understand and visualize the many acronyms that plague PC graphics, "putting a face to the names," as it were.
In this detailed post, we'll explore the actual real-world meaning of Volumetric FX (fog, smoke), horizon-based ambient occlusion (HBAO), Percentage-Closer Soft Shadows (PCSS), new dynamic lighting FX, and graphics tech in AC4. First, let's start with the new AC4 video that showcases these technologies in action:
Everyone reads reviews. Not everyone lives and dies by them, but at some point in life, we've all listened to the advice or criticism found in a reviewer's opinion or friend's personal experience.
This article seeks to analyze the important parts of a general video game review and see what makes it solid. In the analysis, we'll focus on the aspects that make a review dependable, so readers know how to spot a good reviewer who approaches the game (and the review) like a professional. The goal is to show what makes a reviewer trustworthy when weighing that next $60 purchase. Along the way, we'll discuss some of the more common complaints that crop up in the torrid debate surrounding video game reviews.
THQ subsidiary Volition has gained global recognition for its development of the Saints Row titles, easily the most purely ridiculous games on the market. In a good way. In a discussion panel at The Escapist Expo this weekend, Volition Creative Director Steve Jaros gave insight to the studio's game design process, the distinction and initial competition between GTA and Saints Row, and the studio's bankruptcy and subsequent purchase.
Jaros' topics included: Volition's sources for inspiration, their shock when GTA's first foray into gang-related storylines was announced, writing lines for voice actors, hiring celebrities for in-game personalities, and beloved game design concepts that never shipped. Even if you're not a big Saints Row fan, it's worth watching the first 10 minutes if only to learn about the studio's philosophy and the industry's interactions.
The past few weeks have seen the publication of content set on exploring the manufacturing process of RAM, SSDs, & motherboards and the silicon failure analysis process at nVidia; while visiting the local hardware vendors, we took a trip up to Santa Monica to visit Cloud Imperium Games -- home to the upcoming space-sim, Star Citizen.
We've previously written about Star Citizen in great depth in our technology analysis interview and PAX East interview. If you're still not familiar with the game, here's an overview from the Kickstarter campaign:
The past month has quite possibly been one of the busiest months in hardware history for recent years -- we've seen the new consoles detailed, GTX 700 line launched, and Haswell drop. And that's just the hardware side of things; gaming certainly doesn't stand still and wait.
For those who recall our Greenlight Spotlight series of videos that highlighted Steam Greenlight games, we've now rebranded the series as what's now called "Hyper HeatSig," effectively a faster-paced, broader-spectrum version of Heat Signature. In Hyper HeatSig, we'll cover several major games worth paying attention to (as opposed to Heat Signature, which just focuses on a single title). We've expanded the scope of the coverage to span all distribution platforms - including Greenlight, Kickstarter, Indiegogo, and plain ol' developer websites.
Let's get to it.
For the launch of Hyper HeatSig, we're looking at seven fantastic, new game titles, including Double Fine's Massive Chalice, indie dev Paul Zakrzewski's new spaceflight combat sim, and many other exciting projects and their gameplay. Here's that video:
Well, round five of StarCraft 2's ProLeague has come to an end and we’ve been left with almost no breathing room before round six is set to begin. If you're new to the Korean scene of StarCraft 2 e-Sports, check out last week's article that offers a top-level intro of the major Korean teams and players.