I read this article yesterday:
Article
While it isn't really applicable to the build you went with, it seems pertinent to your post, and I learned a lot from reading it. It goes into a little bit of detail about tearing and fps vs. responsiveness - but its real focus is on how "LucidLogix Virtu MVP Technology" is designed to help integrated graphics and discrete graphics work together. My build will utilize integrated graphics exclusively, but I expect I will get a discrete gpu to add to the system within 6 months or so, and wanted to learn more about it. That said, I didn't really even know what tearing was before I read the linked article, and can't really vouch for the quality of the information - since I'm such a novice. But I found it to be well-written and educational, and I hope it helps you/others, too.
In my very-limited-experience and humble opinion, and based what I learned in that article, I would say that capping your fps to 60 and using v-synch is a good approach.