Oooh, nice. Reworked Denerim map? The only suggestion I have would be to change the righthand side of the river to make it wider and running along the existing north-eastern city boundary plus add in a significantly sized Bridge District.
EDIT: Here's a very quick and dirty example of what I mean:
You could probably kill the "shortcut" bridges at the Docks District as well. While they make logical sense, I would imagine the fluff would be something along the lines of the fact that there was only a single bridge was a contributing factor in how it turned into a whole inhabited district by itself.
I think this has got it. I am working in a PSD now... so let me know if anything else should be changed.
I have added proper Sherwood font text. Also added the sea name and the river name. Yes... got it from a Map of Faerun ) Didnt want to put any text for the districts as those will be handled in the toolset .map resources.
Nice work. A couple of minor suggestions, if I may.
For the Athkatla map, widen the river mouth a bit as the original Denerim part is narrower than the new part on the other side of the Bridge District, making it look a bit odd. And I still think you should get rid of those secondary Docks District bridges.
On the world map, the text "The Sword Coast" (and anywhere else you want curved text) should be a single line that has a warp modifier applied to it, not individual angled bits of text. For example:
In PS with the Text tool and the text layer active, on the toolbar click on the Warp Text button to the right of the text colour picker. I used Arch for that example with a Bend value of 35%. You'll want to play around with the various options to suit the situation.
ah that text goes a loooong way toward breaking up the "flatness" of the map you showed me earlier. nice. Applying the warp modifier to the text is a nice suggestion... even on text which has no great need to be curved, it helps make the map look a little more "hand-written" and a little less computer-procesed, so feel free to apply that technique all over the place, and make much of the text a tiny bit wonky...?