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Left 4 Dead developers Turtle Rock Studios are two months away from releasing their shooter-action hybrid, “Evolve.” Leading into this, the developers hosted an event at their local San Francisco offices, rolling out a series of announcements in the process. We were able to attend the media event and get hands-on with the title.

The news includes a new game mode, a third playable monster, and an open beta announcement. Evolve will feature a single-player experience called “Evacuation” that will allow for local cooperative and online cooperative & PVP play. Turtle Rock also announced the third available Monster upon launch: the Wraith.

Evolve will enter open beta on Xbox Live January 15-19, with limited testing for PC and Playstation 4 users, too.

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The world of space simulators has experienced major throwbacks to the 80s and 90s lately, with the return of Chris Roberts (Star Citizen, Wing Commander, Freelancer) and David Braben (Elite) to the scene. Elite: Dangerous just went gold and started shipping in a finalized state earlier this week.

As with most modern games, Elite: Dangerous players are experiencing crashes to desktop, black screens, tearing, stuttering, server authentication issues, and FPS drops. We've got a few solutions in this guide.

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Telltale Games has a recent history of expanding existing games, film, and comic book franchises into episodic adventure games. The San Francisco studio has taken its formula from The Walking Dead and The Wolf Among Us and applied it to the Borderlands first-person-shooter series, spawning “Tales from the Borderlands” (TftB).

I had played part of Episode 1: Zero Sum at PAX Prime last August and enjoyed Telltale’s blend of original storywriting and comedic references to 2K’s IP. Tales from the Borderlands certainly gives us a break from the run-shoot-loot formula from 2k’s games, which we had gotten tired of with Borderlands: The Pre-Sequel.

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I don't think we've ever tested any AAA games without a follow-up “crash fixes” article. Bugs run rampant – especially for PC users – in most modern triple-A titles, and that remains true for Far Cry 4. After last week's Assassin's Creed benchmark and crash fix posts, we've returned with a Far Cry 4 crash fix guide.

This crash fix guide addresses Far Cry 4 white screens, failure to launch, black screens, CTDs, frame stuttering, & AMD issues.

There hasn't been a game release lately that didn't warrant a “crash fixes” post, to include Borderlands: The Pre-Sequel and Watch_Dogs. Assassin's Creed Unity now joins the ranks of buggy game launches, though it's not nearly as bad as some of the previous titles we've worked with. While reviewing the game and performing our GPU benchmark, we revealed several PC-centric errors and crash fixes that needed swift resolution.

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This quick guide will look at Assassin's Creed Unity's black screen crashes, minimizing to desktop, CTDs, lag, stuttering, network connectivity issues, and FPS drops.

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