Viking: Battle for Asgard

By
in Games
Published November 16, 2008 at 12:43 pm

I was unsure at first about getting Viking from the rental people. I'd heard horror stories about how bad it was, in fact I tried deleting it from my queue at first, but something unearthly compelled me to get it anyway. “Maybe it's not so bad.” I said to myself, “maybe those horror stories are wrong.”

Spectraball

By
in Games
Published November 15, 2008 at 1:41 pm

Flashcube Studios reinvents the ball, redefining those classic roll-the-ball puzzle games.

Vampire: The Masquerade - Bloodlines

By
in Games
Published November 08, 2008 at 2:39 pm

Troika Games, created by some of the geniuses that worked on the original Fallout, gained a strong foothold in the PC Gaming market with VTM.  Vampire: The Masquerade – Bloodlines (VTM) shines a whole new light on being a vampire.  Before I begin, this game is not for kids: vampires live in the darkness of debauchery-filled late-night cities, they are not censored.

LEGO Star Wars: The Complete Saga

By
in Games
Published November 03, 2008 at 6:54 pm

"The Force is potentially strong with this one."

If you've read my review of LEGO Indiana Jones, then you already know what I'm going to say here. As well as a growing up on a good staple of Indiana Jones, the Star Wars trilogy was a main focal point of my childhood. I have fond memories acting the fool in the back garden with branches of varying different sizes doing the iconic "vshoom" sounds over and over again. This inevitably led to the pursuit of video games set in the Star Wars universe, ranging from the games for the Game Boy, Rebel Assault for the PC, X-Wing Vs, TIE Fighter, Jedi Knight, Jedi Knight II and most of the games before and since then.

Insurgency

By
in Games
Published November 02, 2008 at 3:11 pm

You're new to the map, you've no idea you can sprint, and bullets are ricocheting off of everything around you.  Luckily, your commander has a clue and starts barking orders over the radio, "CAPTURE CHARLIE, STOP STANDING IN SPAWN, DON'T BLOCK THE DOORWAYS."

Burnout: Paradise

By
in Games
Published September 09, 2008 at 10:56 pm

"It's Burnout in a completely open plan city," they said.

"Go where you want, when you want." was another such quote...

Assassin's Creed: Altair's Chronicles

By
in Games
Published July 19, 2008 at 6:15 am

Stealth. Cloak & Dagger. Hit & Run. Hide & Seek. Altair ibn La-Ahad certainly uses all of these rogue-esque techniques in his new Assassin's Creed: Altair's Chronicles for the Nintendo DS...

Age of Chivalry

By
in Games
Published October 27, 2008 at 8:00 pm

Blood-curdling screams echoed forth from the once peaceful keep. Steel clashed with steel, crossbow bolts found their way into chainmail, and catapults sent limbs flying. My unit of about six had just spawned as reinforcements to the already bloodied warriors. 

Portal: Prelude

By
in Games
Published October 27, 2008 at 8:00 pm

"Portals, companion cubes, and cake. Lots and lots of cake."

When the Portal: Prelude mod was announced in mid September, I found myself quite excited. A new full length Portal adventure, complete with a new storyline and harder challenges? Hell Yeah! This mod looked like it would go far beyond what any other Portal mod had done to date, and even provide an experience rivaling that of the original game. Indeed, Portal: Prelude is a truly excellent mod that comes complete with a new set of nineteen test chambers, a new storyline with voiced characters, new game mechanics, and challenges with advanced versions for many of the new chambers. Of course, despite all this, it is not without some flaws.


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