Twitch shooters have been a long-time staple in the somewhat volatile PC gaming market. Since its early days in the Quake and Unreal series, the clutch genre rooted itself with its fast-paced, drop-in/drop-out, competitive and entirely skill-based gameplay; without weapon balance to fall back on, games like Shootmania force players to be committed to their plan-of-attack and quick on the keys. It all comes down to the ability to dodge and...
Robot Entertainment has done it again! Their model for Orcs Must Die! 2 slowly churns out DLC at a consumable rate, in theory, while still attempting to provide enough content to keep players interested: With (what we hope is) quality content being released on a regular basis for $5 per "booster pack," the team is putting a lot of effort into keeping players coming back to try out new traps, weapons, levels, and combos. So far,...
Talking to ambitious, talented, indie developers is always a humbling experience: It takes a lot of love, skill, luck, and other impossibly complex factors to complete and produce a successful game – whether that’s defined as “millions in sales,” or, in the case of M3CH developer Small Impact, “just enough to eat.”
The final frontier of humankind's very existence has remained a locked door until the recent push by technology's newest powerhouse: mobile devices. Masses of mobile games made a splash when they dropped into the portable gaming scene, and with the worst of those games being flushed-out by user ranking systems, we can now ascertain what the best time-wasting mobile games are to play when mounted firmly atop thy throne.
Slicing opponents into slivers of what could be misconstrued as delicious bacon has to be one of the most rewarding multiplayer experiences achievable. Due to technical blockades and, perhaps, a heavily-saturated singleplayer/MMORPG market, medieval-style slashers rarely hit the multiplayer scene with enough force to make an impact; Age of Chivalry and
3.4 billion orcs have died -- roughly 21 million per day -- since the release of Orcs Must Die! (which we video reviewed here); with orczillions more to slay, Robot Entertainment has brought us new, efficiency-increasing machines to slay orcs with rapidity never before imagined. Yeah, rapidity. You know it's a big deal, now.
Here's Episode 7 of Saturday Heat Signature! This time I covered Waveform, an awesome space-based indie action/platformer/thinking game-thing-hybrid. It's quite an amalgamation, but very challenging and has great atmosphere and music. Get it? Great atmosphere? It's in space! It has no atmosphere! ... Sorry. Contractual obligation says that I must use at least one horrible pun per posting. The audio is a bit messed...
After our previous installment of Saturday Heat Signature, where we looked at the promising adventure/builder Cube World, we took a different genre and found an easy-going, entertaining, side-scrolling combat arcade game to play: Choplifter HD. It's a rehash of an older game, but the new variation looks brilliant and has gameplay that's semi-challenging yet not...
It's been a very long time since I could say this, but there is FINALLY another good Sonic game out. SEGA has been pushing 3D crap with Sonic out for years, instead of staying true to the roots of the series and keeping him in a 2D platform setting that makes sense to the playstyle. Sonic CD brings back the original game in all of its 2D glory, and I must say the few...
Man, do I ever remember the days I spent in front of my Super Nintendo and Sega Genesis playing games like Earthworm Jim, Aladdin, and Zelda: A Link to the Past. The games were complex, the stories riveting (at least, to an 8 year old with a small attention span), and the music, well, let's just not talk about game music from that era. Guardian Heroes, developed by Treasure, was one of those classic titles that no one really thought would...
If revenge is a dish best served cold, then put on your Sunday finest. It's time to feast! If there's one thing we've had a lot of over the past couple of years it's tower defence games, we've had them on the PC, on our consoles, and even our mobile devices. Some of them are terrible iterations of the style of game that we've grown to...
Despite improvisational player-versus-player mayhem, the developers of Magicka (and its awesome spell effects) have set forth on an arduous-yet-generic adventure to release a not-so-unique Vietnam expansion pack, followed shortly by an official PvP...
When we first noted Magicka's buggy launch (which initially delayed the review process), we were certain that the developers would stick to their guns and work out the kinks. We've been following the updates closely, and in addition to our Top 7 Magicka Visual Spell...
As if prancing around the forest in a bathrobe could ever grow boring, Magicka has now announced that you -- yes, YOU -- will be able to don a bathrobe, load the game's soundtrack onto your preferred mp3 player, and do some real life forest-prancing.
Magicka's explosive entrance to the multiplayer arena can only be explained by one phenomenon: wizards have been possessed by lemmings. Yes, it's finally happened; we all knew that those little green men would return -- but who knew that it would be in the form of wizards self-destructing on a wildly generic battlefield? Under the...