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NVidia debuted its Fraps-like ShadowPlay video capture technology alongside the GTX 780 almost a year ago, further announcing updates to enable desktop and Java application support in April, 2014. ShadowPlay comes packaged with a suite of nVidia software (GeForce Experience), a bundle that attempts to add extra weight to purchasing decisions when considering AMD's oft-affordable alternatives. AMD has made similar moves with Mantle and game optimization, though hasn't yet moved into the gameplay capture space. Until now.

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AMD has included Raptr's "Gaming Evolved" application in its recent driver install packages as an optional add-on. The two companies announced today their "Game Video Recorder," or "GVR," in direct competition to nVidia's ShadowPlay. The GVR shares some similarities to ShadowPlay in its processing, which we'll discuss before getting into AMD specifics.

Bethesda recently announced their first free-to-play game, Battlecry, showcased at Quakecon 2014 in a flurry of open tournaments. This was the first public glimpse of Battlecry, and it certainly didn’t disappoint in the slightest.

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Doom is a prime example of an FPS; the series created many mechanics used today in modern games, and a community has risen around Doom that exists even to this day. This year at Quakecon, one of the most-anticipated events was the preview of the newest Doom game -- simply named “Doom.” The unveil did not disappoint in the slightest.

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Id software talked for a bit about it, showed a short trailer, some screenshots, and then two real time gameplay demos. Unfortunately, recordings and photography were prohibited for the gameplay demo, and of the screenshots they showed, but we wrote down everything we saw -- ranging from the definite to the speculative.

Neowin has rooted-up what its sources allege is an early build screenshot of the Windows 9 desktop, containing evidence pointing toward the return and metro-izing of the start menu. The screenshot is of Windows build 9788 (still branded internally as Windows 8.1 Pro), an alleged new iteration of the Windows desktop OS.

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Raptr has just posted its Most Played PC Games for June 2014, and from the looks of it, EA’s first Origin “On the House” deal with Battlefield 3 was a huge success. The 2011 FPS jumped 30 spots on the list, resting now at #12. Raptr's latest research into the most-played PC titles of 2014 comes in the aftermath of the Steam Summer Sale, giving us unique insights as to how heavily sales impact gaming performance.

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Aside from Battlefield 3, the other deal-influenced title was Payday 2. Payday 2 piqued newcomers’ interests during last month’s Steam Summer Sale and earned its fan base’s time with the release of the Big Bank Heist DLC. It climbed 28 spots to #14.

Ubisoft announced the release of their new Far Cry 4: Accolades trailer -- one that has media commenting with “ooh!” and “ahh!” The CryEngine-based graphics are gorgeous, the violence is frantic, and the animals are terrifying. This video highlights some of the reasons why this game won more than 25 awards at E3 2014.

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If you like beta tests and want to break two systems at one time, have we got an opportunity for you: GOG.com is going to be testing their new multiplayer streaming system—Galaxy—with the release of the closed beta for The Witcher Adventure Game. Let’s take a peek at what both betas are and talk about what this means in the long run.

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Galaxy is GOG’s attempt to provide a multiplayer platform for the games they offer. The company promotes it as “a truly gamer-friendly, 100% DRM-free online gaming platform that will finally provide the GOG.com community with the easy option to play together online.” With the death of GameSpy, a large number of companies have been trying to find solutions for their games (... we covered GameSpy's death quite extensively). Galaxy is a great chance for GOG to step up and grab users who were left out to dry when playing older games that the creators are not maintaining.

Mozilla is one of the software world's leading open source companies. The group has made recent technological strides to bring high-end gaming to browsers, including Unreal Engine 4, and aims to expand accessibility of games on various platforms. Much of this is done using WebGL and a subset of JavaScript, allowing for a wide spectrum of hardware compatibility on the majority of operating systems.

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Mozilla's newest experiment hopes to find ways to exploit Oculus Rift and other VR devices within a web browser, to include 3D gaming alongside more common tasks. Mozilla lists its initial steps for bringing VR to the web as:

Unreal Engine 4 -- one of the premiere engines used for creating games -- has been making quite a splash in the gaming market, primarily due to demonstrations that show off its impressive potential. More recently, Epic unveiled an Unreal Engine demo using nVidia’s Tegra K1 mobile SOC, which hosts a 64-bit ARM CPU and Kepler-based GPU with 192 CUDA cores, 4 ROPs, and 8 texture units.

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