Windows 10 games distribution platform UWP has previously forced V-Sync onto users, but has become toggleable for Gears of War 4, Mark Reyner told Eurogamer. Among other technical changes, Gears of War 4 appears to be shaping up to be a proper benchmark title for our future GPU reviews. The game will host a benchmark mode – always a plus – while unlocking the framerate and adding super-resolution support. That means, like Shadow of Mordor and similar games, players will be able to run the game at whatever resolution they want. It’s similar to DSR/VSR in that the game renders at the higher resolution, then down scales to fit the display. This results in greater pixel density and increases clarity.
The only widespread implementation of Vulkan that presently exists is The Talos Principle, which offers both the Vulkan and DirectX 11 APIs. We've mostly seen negative scaling in the Talos Principle when switching to Vulkan, but id Software's DOOM promises gains in framerate by switching from OpenGL (4.3 & 4.5) to Vulkan.
We interviewed Warren Spector while at ECGC earlier this year, primarily speaking to him about the days of working at Origin Systems with Richard Garriott and Chris Roberts. Spector also took a moment, though, to mention that he'd been working on a new System Shock game. At that time, Spector noted that the state of design was largely relegated to notes and concepting – but a lot has changed in a few months.
System Shock now has a gameplay video out, spotted on Polygon's YouTube channel, and spotlights FPS-style gameplay with the CyberPunk aesthetic that made the first game popular. And, just as a refresher, that first game was released in '92.
System integrator iBUYPOWER is furthering its commitment to eSports with the return of the iBUYPOWER CS:GO Invitational, accompanied by the newly introduced iBUYPOWER Overwatch Invitational. This weekend-long event begins on July 16th. Those in Santa Ana area can show up at eSports Arena to play in the free-to-play area and to compete in side events at the venue. Games will be streamed from the event floor.
CS:GO, League of Legends, Overwatch, and Super Smash Bros. will all be set up to play.
E3 has produced a huge amount of news, and we're starting some of our recap coverage with Bethesda. Bethesda's major news items included a remastered version of Skyrim – a “Special Edition” or “Remastered Edition,” as it were – and the existence of Elder Scrolls 6, with a brief hint of two unnamed, large projects.
Skyrim Remastered will ship to PlayStation, Xbox, and PC owners and primarily deliver updated visuals and a new, integrated mod system. Bethesda is fully refreshing Skyrim – something the company hasn't done with previous TES games – and may be doing so as its “The Elder Scrolls VI” title is still some ways out.
Update: We have received the following statement from EA Games:
"I checked with our dev team they confirmed that Origin for PC and Mac allows players to activate EA games (including Star Wars Battlefront) five times a day. If you’ve activated a game five times that day, you’ll be able to activate the game again 24 hours after your first activation of the day. This includes installs on new machines and new hardware configurations. If you are encountering something different I’m happy to put you in touch with a dev to remedy the roadblock." (Angella Wong, EA Games Integrated Communications Manager).
Our 24-hour window should tick-over soon and allow us to validate this. If this is the case, the Denuvo DRM limitation on hardware changes would largely be a non-issue -- as stated in the original piece (below), no normal user would be feverishly switching hardware 4-5 times in 24 hours. We will test and report back. Original content follows.
As an aside, here's our Mirror's Edge Catalyst GPU benchmark, now finalized.
EA's new Mirror's Edge Catalyst uses DRM to impose activation limits on the game, restricting total hardware configuration changes to four. That means that, over your life of ownership, you may have to buy the game multiple times if hoping to return in several years from now. We discovered this previously with Star Wars: Battlefront – another EA Origin title – and actually ended up buying it multiple times just to test GPUs.
We've gotten through four video cards in our GPU suite (which spans more than 10 total devices) and have already encountered the dreaded “We're Sorry. An error has occurred. Too many computers have accessed this account's version of Mirror's Edge Catalyst.”
We've talked about Paragon a lot lately. It's got impressive visuals and promising gameplay; we're curious about how it'll do against other MOBAs in the (overly) saturated market. The first free open beta is near closing – it ends on the 30th – and for some of us, the first open beta wasn't enough. There's a paid early access for those people, granting more access to the TPS-MOBA-action-twitch-shooter amalgam. Starting on May 31st, early access buyers will be granted control over the next playable character: “Riktor,” the 17th hero to join the cast.
Total War: Warhammer launched May 24th -- and it’s been a massive commercial success. In just three days, the latest Total War title has broken the sales records for all the franchise’s prior launches. Within a week of launch, Total Warhammer has already hit half a million sales, making it “the fastest selling Total War title on Steam.”
iBUYPOWER is once again empowering eSports. Now, the system integrator is teaming up with TBS to bring eSports to national television. This is a major move into the mainstream for eSports, with traditional broadcasters now expressing interest and posturing themselves as frontrunners for the emerging entertainment sector. When the new “ELeague” division of Turner Broadcast begins May 24th, it will be powered by iBUYPOWER's Revolt 2. The 24 Counter-Strike: Global Offensive teams competing in ELeague will all be using the rigs for training and competition, which will be hosted on stages and online.
Epic’s Paragon is getting ready for a free beta weekend later this month -- from May 26th to the 30th. Anyone interested can sign-up here to participate, but you must sign up before the 25th.
Paragon is Epic’s take on the MOBA genre; however, the gameplay in Paragon is more like a third-person shooter than a traditional MOBA game. Also unlike other MOBAs, Paragon’s visuals are nothing to smirk at -- nVidia even brought Epic CEO Tim Sweeney out to their recent media event to use Paragon to show off the GTX 1080.