Hardware

NVIDIA 3D Vision Impressions and Future-Sight

By Published March 25, 2011 at 4:26 pm

Three towering monitors flanked left, right, and center as I took my place in the throne of NVIDIA's suite in Boston; a keyboard and mouse gleamed in the light shed by the Acer Surround 3D-compatible monitors, clearly awaiting the divine touch of an experienced gamer. In the center of it all rested a pair of sleek, dark active shutter glasses -- this must be what King Arthur felt like when drawing Excalibur from the stone.

It was definitely an impressive future-sight into the world of NVIDIA; added together, I must have had around eighty inches of monitors within two feet of my face. Put it this way: I can now say that I have played games (specifically, Bulletstorm) at a full 5760x1080 resolution in 3D. Within a second of Michael McSorley, Product Marketing Manager at NVIDIA, telling me how to modify the depth level of the display, I had extruded weapons slightly out of the screen and added a feeling of realism to my scope. Just imagine what Battlefield 3 (preview here) will look like in 3D... not to mention Skyrim.

SEGA Spiral Knights Beta Access Giveaway!

By Published March 25, 2011 at 11:38 am

The rattle and hum of clockwork machinery as cogs clumsily clash against gears has long been a part of gaming culture; sometimes classified as Steampunk (given the right backgrounds) and other times simply as 'clockwork,' these games have been a big part of our coverage lately. Now's your chance to test our game and level design theories about the clockwork framework, so to speak.

It's been too long since our last giveaway, and thanks to the guys over at Three Rings and SEGA, we have 500 preview copies of the new action-adventure, retro-inspired Spiral Knights MMO to give out! There's a lot more info below, but if you want to grab an account before reading the rest, go for it! That link will take you to the Spiral Knights beta sign-up, no codes involved.

A Very Special Message from Gearbox Software

By Published March 24, 2011 at 8:25 am

The guys over at Gearbox Software -- the team developing Duke Nukem: Forever -- have released this special message about our favorite, to quote Doug Lombardi of Valve, "gum-chomping, alien ass-kicking hero." They've dated Duke Nukem for June 14 (June 10 international), but they didn't do so without some self-deprecation first. Check it out below.

Squadrons of steam-powered tanks, laden with thick steel plating and cumbersome turrets, thundered through the green valleys of a disjointed America; soldiers equipped with mobile gatling guns crunched dried leaves underfoot. All these troops converge on one pivotal location: Gettysburg. That's how I've always imagined it, anyway.

Bioware has released a high-resolution texture pack* for PC players of the Dragon Age 2 game. The texture pack faced a buggy launch for Steam users, as explained by Velnias of the Steam forums:

"Neither the hi-res texture pack nor the Exiled Prince nor the Black Emporium DLC will recognize the DA2 installation if you're using Steam (yes, after decryption and installation)."

In order to fix the Dragon Age 2 high-resolution texture pack, follow the steps described below:

Page 30 of 30

  VigLink badge