'Tis the season for humiliating Sony, and it just keeps going. First, the company was hacked and embarrassed publicly with its own incompetence. Next, they were besieged by class action lawsuits against them for data breaches. Then, they announced they were pulling the movie that everyone believes is responsible for the hacks. Finally – and this is the only tidbit that I actually find interesting in any way – a previous class action lawsuit about false advertising for one of the PS4 release titles has been allowed to proceed.
In a somewhat unexpected turn for the firmly established Minecraft franchise, a new “Story Mode” episodic game is being developed by Telltale Games in collaboration with Mojang.
Story Mode will feature a narrative-driven approach to gameplay, likely utilizing Telltale Games' famous dialogue wheel showcased in The Wolf Among Us & Tales from the Borderlands. Mojang promises that the collaborative project will feel “as Minecrafty as possible,” noting that they're providing input during design and development.
Raptr has just posted its Most Played PC Games for November 2014, a list on which World of Warcraft continues to shine.
The “Most Played” list captures the total amount of time Raptr users spend playing a given game.
World of Warcraft (#2) continued its climb up the charts following the release the Warlords of Draenor expansion. Since its release, playtime has nearly doubled.
It’s November. Time once again to do our American duty and feed the economy by buying lots of presents. In the event that a new video card is out of budget, games make for a more affordable, giftable option during the Steam & Amazon winter sales.
You could get your friend a Steam or Amazon gift card, but you’ll probably end up spending more than $10 and follow that up with the shame of admitting a lack of ideas.
Telltale Games has a recent history of expanding existing games, film, and comic book franchises into episodic adventure games. The San Francisco studio has taken its formula from The Walking Dead and The Wolf Among Us and applied it to the Borderlands first-person-shooter series, spawning “Tales from the Borderlands” (TftB).
I had played part of Episode 1: Zero Sum at PAX Prime last August and enjoyed Telltale’s blend of original storywriting and comedic references to 2K’s IP. Tales from the Borderlands certainly gives us a break from the run-shoot-loot formula from 2k’s games, which we had gotten tired of with Borderlands: The Pre-Sequel.
There hasn't been a game release lately that didn't warrant a “crash fixes” post, to include Borderlands: The Pre-Sequel and Watch_Dogs. Assassin's Creed Unity now joins the ranks of buggy game launches, though it's not nearly as bad as some of the previous titles we've worked with. While reviewing the game and performing our GPU benchmark, we revealed several PC-centric errors and crash fixes that needed swift resolution.
This quick guide will look at Assassin's Creed Unity's black screen crashes, minimizing to desktop, CTDs, lag, stuttering, network connectivity issues, and FPS drops.
In a somewhat promising turn for the industry, Assassin's Creed Unity ($60) uses almost all of the VRAM we were able to throw at it. We'll get into that shortly. Regardless of the game's mechanics and value (reviewed here), there's no arguing that Assassin's Creed Unity has some of the most graphically-impressive visuals ever produced for a PC game. In coordination with nVidia and its GameWorks suite (detailed), Ubisoft implemented new Percentage Closer Soft Shadows, TXAA, and ShadowWorks technology to soften and blur lines between cast shadows. Not all graphics technologies require nVidia video cards.
In this GPU benchmark, we look at the best video cards for Assassin's Creed Unity for max (Ultra High) settings and other settings; our test pits the GTX 980 vs. GTX 780 Ti, 770, R9 290X, 270X, and more. Low settings tests are also included. Further, we checked RAM and VRAM consumption while playing ACU, hoping to further determine the game's most demanded resource.
Assassin’s Creed has taken us to some historical, exotic locations and introduced new gameplay varieties in each installment. The newest title, Assassin’s Creed Unity ($60), returns much of the gameplay focus to the original formula: stealth, well-timed combat, and puzzle solving.
Assassin’s Creed IV: Black Flag offered swordplay, dramatic naval combat, hunting, and deep-sea diving. AC IV provided a diversity of action in its open-world setting, resulting in a game rarely put down.