Bethesda recently announced their first free-to-play game, Battlecry, showcased at Quakecon 2014 in a flurry of open tournaments. This was the first public glimpse of Battlecry, and it certainly didn’t disappoint in the slightest.

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Doom is a prime example of an FPS; the series created many mechanics used today in modern games, and a community has risen around Doom that exists even to this day. This year at Quakecon, one of the most-anticipated events was the preview of the newest Doom game -- simply named “Doom.” The unveil did not disappoint in the slightest.

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Id software talked for a bit about it, showed a short trailer, some screenshots, and then two real time gameplay demos. Unfortunately, recordings and photography were prohibited for the gameplay demo, and of the screenshots they showed, but we wrote down everything we saw -- ranging from the definite to the speculative.

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Cars have always been a beacon for visual FX presentations. This is evidenced by nVidia's obsession with real-time ray-tracing in every demonstration the company has ever fronted; and AMD isn't much better off -- their multi-GPU solutions almost always have some vehicle showcase. Cars are somewhat easy to grasp as a visual marvel for just about any onlooker, especially investors and non-gamers, so it makes sense.

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Published in Game Benchmarks

Raptr has just posted its Most Played PC Games for June 2014, and from the looks of it, EA’s first Origin “On the House” deal with Battlefield 3 was a huge success. The 2011 FPS jumped 30 spots on the list, resting now at #12. Raptr's latest research into the most-played PC titles of 2014 comes in the aftermath of the Steam Summer Sale, giving us unique insights as to how heavily sales impact gaming performance.

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Aside from Battlefield 3, the other deal-influenced title was Payday 2. Payday 2 piqued newcomers’ interests during last month’s Steam Summer Sale and earned its fan base’s time with the release of the Big Bank Heist DLC. It climbed 28 spots to #14.

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Nine months after releasing its first episode, Telltale Games’ The Wolf Among Us has concluded its edgy 5-episode canon with Episode 5, Cry Wolf. Bigby Wolf finishes his pursuit of Fabletown’s seediest gangster and pieces together the remaining mysteries surrounding a series of murders and shady characters. Telltale Games’ final episode does a great job of tying up the loose ends while keeping players engaged with well-devised action scenes. The end result seems predictable, but there’s enough freedom for the player to decide how his ending plays out.

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This The Wolf Among Us: Episode 5 - Cry Wolf review picks up from where we last left off. You can find our reviews of the previous four episodes here:

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The ability to mod games like Fallout 3 and Skyrim is one of the biggest advantages toward longevity when compared to other, less modifiable RPGs. Fallout: New Vegas -- Bethesda’s most recent post-apocalyptic RPG -- is not an exception to this. With a multitude of mods available on NexusMods, it’s certainly not difficult to find oneself with 60+ mods adding anything from high-resolution textures to overhauls for major factions to new weapons. Today, we’re going to be showing how to completely overhaul Fallout: New Vegas into a harsh, unforgiving, immersive wasteland by using a compilation of graphics mods, content / quest mods, mechanics overhaul, and more. Welcome to "Fallout: New Vegas - 2014."

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Luckily, Fallout: New Vegas is fairly easy to mod, but due to the large number of mods, this article will be split into six different sections: required mods, graphics, quests/content & mechanics, other mods, how to install Fallout: New Vegas mods, and tips/conclusion.

Note: This mod overhaul requires all the DLC for Fallout: NV along with the most recent update from Bethesda.

Published in Gaming Features

Ubisoft announced the release of their new Far Cry 4: Accolades trailer -- one that has media commenting with “ooh!” and “ahh!” The CryEngine-based graphics are gorgeous, the violence is frantic, and the animals are terrifying. This video highlights some of the reasons why this game won more than 25 awards at E3 2014.

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The roguelike genre has experienced a revival in recent years, indicated by the success of games like The Binding of Isaac, Spelunky, and Rogue Legacy -- perhaps to the point of saturation. That's why it's refreshing to see a game like Ascendant add something new into the mix.

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Raptr has just posted its Most Played PC Games for May 2014 list, a compilation that spotlights Dark Souls II’s 12-spot climb to #11. The list details the most popular PC games from May, 2014, to include League of Legends, WoW, DOTA2, and 17 others.

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Console gamers have been enjoying Dark Souls II since March, but until April 24, PC gamers have had to wait for From Software’s follow-up. Dark Souls II returns players to one of the most successful (and brutal) action RPG games of the century.

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Activision CEO Bobby Kotick recently announced that the publisher allotted Bungie $500 million to make their next game, Destiny. To put this into perspective, Watch Dogs had a budget of $68 million, Battlefield 4 had a budget of nearly $100 million, and Grand Theft Auto V’s budget was a staggering $265 million. But if we’re using these games as examples, maybe Destiny’s $500 million budget starts to seems reasonable; after all, Watch Dogs is plagued by bugs, amongst its other substantial problems and Battlefield 4 has little to show for all the money spent on it. Meanwhile, Grand Theft Auto V’s previously massive-looking-budget earned the game a tremendous $1 billion in sales and -- compared to the other two -- it actually works! Money, then, surely must solve all problems.

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