Anyone who's already seen our exhaustive RX 480 review & benchmark is likely aware of our new noise testing and fan speed vs. time/frequency plots. The video was embedded in that review, but it's worth discussing in greater depth.
The test is a mix of subjective and objective noise analysis. The decibel testing was conducted prior to getting on camera, with a different setup than is shown, but we moved the bench for demonstration purposes (into the video set). Our noise testing methodology is detailed further below. As for the subjective testing – that's the new part.
Subjective noise analysis of cards is important, as our raw decibel output values do not tell the full story (and we don't presently have a good, data-hardened way to plot frequency spectrum analysis). Two fans that operate at 50dB may have completely different noises. One fan might be high pitch in nature – or maybe it's got a high pitched whine accompanying the normal low-frequency whirring – while another fan is low pitch. Depending on the user, the lower pitch fan (despite being equally loud in dB output) will likely be more bearable than an incessant whine.
AMD's RX 480 launch introduces the Polaris architecture to the world, arranging an alliterative architecture assortment from both GPU vendors (Pascal, if you're curious, is the other). This is AMD's answer to the largest market segment, shipping in 4GB and 8GB variants that are priced at $200 and $240, respectively.
During the RX 480 press briefing, AMD strongly defended its stance on maturing and tuning its architectures to extract the maximum possible performance prior to an architectural shift. “We don't have a billion dollars to spend on a single architecture,” said AMD SVP & Chief Architect Raja Koduri, clearly referencing nVidia's boastful Order of 10 unveil. Koduri went on to praise his team for doing an “amazing job with existing products,” but welcomed the arrival of a new 14nm FinFET process node to usurp the long-standing ubiquity of 28nm planar process.
The AMD RX 480 8GB is on the bench for review today. In this RX 480 8GB review, we benchmark framerate (FPS) & frametime performance, overclocking, thermals, clockrate vs. time endurance, fan RPMs, and noise levels.
EVGA's GTX 1070 SC introduces the company's ACX 3.0 air cooler, an update we detailed in our Computex coverage of EVGA's GTX 1080 FTW, Hybrid, and Classified cards. The 1070 SC is part of EVGA's “SuperClocked” family, which is the most affordable pre-overclocked card that the company sells. The vertical will likely later add an SSC card, or Super SuperClocked, with non-OC cards falling below SC in price. The GTX 1070 SC has an MSRP of $440, or $10 below the $450 Founders Edition that we reviewed, and is one of EVGA's first 1070s to market.
This review of the EVGA GTX 1070 SC looks at thermals, FPS, noise, and overclocking. We compare the EVGA 1070 SC vs. the MSI GTX 1070 Gaming X and NVIDIA GTX 1070 Founders Edition cards.
Just a quick consumer alert.
As many of you know, AMD's new RX 480 is slated to launch on June 29, with the RX 470 and RX 460 soon following. We've already seen some retailers posting the RX 480 at prices nearing $300. Lest these unscrupulous scalpers cash-in on pre-sale pandemonium, we'll avoid linking said sellers.
Here's the deal: AMD's list pricing for the RX 480 is $200 for 4GB, and $230~$250 (ish) for the RX 480 8GB. Unlike the GTX 1080 and GTX 1070 launch, both of which have been hamstrung by limited availability of the actual product, AMD's Polaris chips should be flooding the market from the get-go. Polaris is not a limited-yield, limited availability chip. There will be thousands of RX 480 GPUs available for day-one purchase in North America alone.
We're getting close to the June 29 release date of the AMD RX 480 GPU, and we're still tailing the Pascal launch of nVidia's GTX 1080 and GTX 1070. That's planted these last few episodes of Ask GN firmly within graphics territory, with most questions revolving around the pricing and availability of the newest cards.
This episode focuses on the “actual” availability and pricing of the GTX 1080 and GTX 1070 (read: we've been told by AIB partners to expect more supply by mid-late July), pricing, the RX 480 vs. the GTX 970, and more. Some of the topics under the “more” category talk motherboard impact on FPS, UEFI vs. Legacy follow-ups, and PC thermals.
This is a test that's been put through the paces for just about every generation of PCI Express, and it's worth refreshing now that the newest line of high-end GPUs has hit the market. The curiosity is this: Will a GPU be bottlenecked by PCI-e 3.0 x8, and how much impact does PCI-e 3.0 x16 have on performance?
We decided to test that question for internal research, but ended up putting together a small report for publication.
MSI's GTX 1080 Gaming X was the first AIB partner GTX 1080 to show up at our lab, marking the beginning of AIB partner reign over the GTX 1080 market. We originally reviewed the GTX 1080 and remarked that, although the card is good, it just made far more sense to wait for non-reference (“Founders Edition”) designs. The FE card exhibited some clock-rate instability in some instances, and our DIY Hybrid project served as a proof of concept for aftermarket cooling solutions.
MSI's GTX 1080 Gaming X (priced at $720) tests that theory with a manufacturer-made cooling solution. The GTX 1080 Gaming X uses a new Twin Frozr VI air cooler, ships with three OC settings in the MSI Gaming App (maxing-out at 1847MHz with OC mode), and is stacked in the middle of MSI's options. The company is also working on a Gaming Z card, which we live-overclocked at Computex, and a new SeaHawk – all those are detailed here.
In this MSI GTX 1080 Gaming X review, we look at cooling performance, noise levels, FPS (gaming), and maximum overclocking performance.
Our GTX 1070 SLI benchmarking endeavor began with an amusing challenge – one which we've captured well in our forthcoming video: The new SLI bridges are all rigid, and that means cards of various heights cannot easily be accommodated as the bridges only work well with same-height cards. After some failed attempts to hack something together, and after researching the usage of two ribbon cables (don't do this – more below), we ultimately realized that a riser cable would work. It's not ideal, but the latency impact should be minimal and the performance is more-or-less representative of real-world SLI framerates for dual GTX 1070s in SLI.
Definitely a fun challenge. Be sure to subscribe for our video later today.
The GTX 1070 SLI configuration teetered in our test rig, no screws holding the second card, but it worked. We've been told that there aren't any plans for ribbon cable versions of the new High Bandwidth Bridges (“HB Bridge”), so this new generation of Pascal GPUs – if using the HB Bridge – will likely drive users toward same-same video card arrays. This step coincides with other simplifications to the multi-GPU process with the 10-series, like a reduction from triple- and quad-SLI to focus just on two-way SLI. We explain nVidia's decision to do this in our GTX 1080 review and mention it in the GTX 1070 review.
This GTX 1070 SLI benchmark tests the framerate of two GTX 1070s vs. a GTX 1080, 980 Ti, 980, 970, Fury X, R9 390X, and more. We briefly look at power requirements as well, helping to provide a guideline for power supply capacity. The joint cost of two GTX 1070s, if buying the lowest-cost GTX 1070s out there, would be roughly $760 – $380*2. The GTX 1070 scales up to $450 for the Founders Edition and likely for some aftermarket AIB partner cards as well.
Mirror's Edge – the first game – had some of the most intensive graphics of its time. Just enabling PhysX alone was enough to bring most systems to their knees, particularly when choppers unloaded their miniguns into glass to create infinitesimal shards. The new game just came out, and aims to bring optimized, high-fidelity visuals to the series.
Our Mirror's Edge Catalyst graphics card benchmark tests FPS performance on the GTX 1080, 1070, 970, 960, AMD R9 Fury X, 390X, 380X, and more. We're trying to add more cards as we continue to circumvent the DRM activation restrictions – which we're mostly doing by purchasing the game on multiple accounts (update: we were able to get around the limitations with two codes, and it seems that the activation limitation expires after just 24 hours). The video card benchmark looks at performance scaling between High, Ultra, and “Hyper” settings, and runs the tests for 1080p (Ultra), 1440p (Ultra), and 4K (High), with a splash of 1080p/Hyper tests.
We've also looked briefly into VRAM consumption (further below) and have defined some of the core game graphics settings.
Rounding-out our Best Of coverage from Computex 2016 – and being written from a plane over the Pacific – we're back to recap some of the major GTX 1080 AIB cards from the show. AMD's RX480 was only just announced at Computex, and so board partner versions are not yet ready (and weren't present), and the GTX 1070 only had one card present. For that reason, we're focusing the recap on GTX 1080 GP104-400 video cards from AIB partners.
Until a point at which all of these cards have been properly in our hands for review in the lab, we'd recommend holding off on purchases – but we're getting there. We've already looked at the GTX 1080 reference card (“Founders Edition,” by new nomenclature) and built our own GTX 1080 Hybrid. The rest will be arriving soon enough.
For now, though, here's a round-up of the EVGA, ASUS, Gigabyte, and MSI AIB GTX 1080s at Computex. You can read/watch for more individualized info at each of these links: