Now we are three weeks into the New Year, I feel it’s time that we all admitted that’s it’s just like 2011. Oh, and break resolutions. It would be easier to just pick 366 reasons to hate yourself and then just use a different one every day. Unrelated picture:
We are now a whole week into 2012! Hopefully you have all recovered from the New Years hangover, and have stopped acting like 2012 is next year. I haven’t, to either. It’s great. Here is an unrelated picture
It’s 2012! That rolled around quickly. And no, not the terrible movie with John Cusack in it. I hoped the world would end while I was watching that film. Updates inside!
This will be the final update before Christmas, because I refuse to write one on Christmas day. Also, it will be made up entirely from what people tell me to put in it, so firstly, and hopefully most incongruously:
It appears that Skyrim finally appears to be wearing off this week in the build up to Christmas. We actually have some stuff to show off this week, not least these lovely renders of custom creatures:
The effect of Skyrim and The Old Republic is starting to wear off on us, no longer are citizens turning around and telling us we should get it checked to. The updates should start to have more stuff in them from now on, hopefully.
A mixture of Skyrim and The Old Republic means we have nothing new to show this week, apologies again, but we are still alive, promise! If you want to make sure you know when we have shown something to the world, make sure to follow us on Twitter at http://www.twitter.com/bgredux or you can subscribe to our BSN page at http://social.bioware.com/project/4831/. Sorry again, I hope you can forgive us.
This week’s update has been cut short by a release of a game you might have heard of. In fact, I’m only writing this right now because I got bitten by a wolf and then beaten to death by a Snow Troll. Life is hard, but at least I got some sweet loot:
This will be out last Sunday Update pre-Skyrim, so expect there to be a whole lot less work next week. That, or I will tell tales of our journey through Tamriel. Oh, and happy second birthday to Dragon Age Origins! It’s now been more than 730 days since many of us first ventured into Ostagar. How time flies.
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