Looks like Peter Piper decided to take a few days off, and all hell broke loose. Good job, Peter. Now five unfortunate souls have been thrust into the midst of one of the most brutal vermin infestations in Warhammer history!
That’s the premise of Vermintide: The End Times, developed by Fat Shark Games, and I couldn’t be happier.
It’s important to note that I am a little biased (a necessity of good game reviews), as I am a huge Warhammer and Warhammer 40k fan, but Vermintide is everything I could have asked for in a co-op survival thriller. From the very instant the game is loaded, I was filled with a sense of dread – every piece fits together to give the player a desperate, horror-filled experience without relying on cliché jump scares or a false sense of foreboding.
It is always great when given the opportunity to check out a game before release and see what developers are bringing to the table. Recently, I was given this opportunity with Pixel Piracy by Quadro Delta. I thoroughly enjoy retro pixel games, but man, was I in for a treat with this. Pixels AND pirates -- I couldn't wait.
Now, keep in mind the game is in Alpha, and as such there are many things subject to change. But after playing this game for several weeks, I have pulled one thing away from it: this game is about crap.
Now, you might be thinking, "hey, that seems pretty harsh." Please let me explain.
When I was first given the game Echo Prime by Robot Entertainment, I have to admit it looked slightly amusing but limited in overall entertainment value. I am pleased to say that I could not have been more wrong. Echo Prime has become one of my all-time favorite small studio games after playing it for the past few weeks. Every single battle feels fluid, every movement consistent, and every choice meaningful. That is not to say the game is perfect or without flaws—some of them glaring—but overall the experience was highly enjoyable and required very little concerted effort to find interesting new ways to slaughter aliens and robots alike.
In Echo Prime, you play as our space-venturing hero, traveling the galaxy to fight off the Slivers - a little-known alien race hell-bent on destroying the rest of the galaxy. Sort of like AT&T. The Hero is equipped with energy swords and heavy-duty firearms, because disemboweling them isn't enough -- but disemboweling and head-shotting seems, oh, ample.
Recently I was allowed a sneak peek into the second closed-beta for a new Turn-Based Strategy game called Horizon. I haven't been as excited to play a TBS game since the original Rome: Total War, which are some pretty big, Legionnaire-like shoes to fit into. With ten races to choose from in this cosmic 4X turn-based game, my biggest fear going in was whether or not L3O Interactive would achieve making each race feel unique and challenging to players in various ways.
Horizon is a strategy game in which the player chooses a race and goes about trying to take over the galaxy through diplomacy, trade, or war. Standard 4X (eXplore, eXpand, eXploit, eXterminate) stuff.
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