Martin Baker

Martin Baker

Defenders of Ardania Review

in Games
Monday, 02 April 2012

After looking at the gorgeous main menu screen, you may want to defend Ardania more than you do your own country.

We've all played a tower defence game at some time or another, they're pretty much everywhere these days, you almost can't turn a corner within the video game world without seeing another one coming out. Just turn on the iOS App Store, or Steam, and you'll see a couple of them just in the top sellers list (like Galactic Alliance). I'm not saying that's a bad thing, not by a long shot, but it's about time that someone put out a decent tower defence game instead of just redoing the same concepts over and over again. Perhaps that's where Most Wanted Entertainment come in?

Defenders Of Ardania 4

Defenders of Ardania is a standalone sequel to the popular real-time strategy game Majesty 2: The Fantasy Kingdom Sim, but this time around, the company has gone in a different direction: moving away from the intricacies of the RTS game and leaning towards the more simplistic realm of the tower defence game. Just because it's "more simplistic" doesn't mean it's any easier, though. There are still RTS elements in there, they're just easier to get your head around.

How many times have you been playing one of Spacetime Studios' grounding-breaking Mobile MMOs, either Pocket Legends or Star Legends, and thought about just how much bigger the world would be, how much more populated and how much more involving it would be, if it were populated by people who were playing the desktop counterparts too? That dream is now a reality as Spacetime Studios has announced the first ever PC/Mobile cross-platform MMO.

Cross Platform Tech 1

The desktop clients for Pocket Legends and Star Legends are now available for download off of the Chrome Store and the iOS/Android versions have been available for a while.

Rotastic Review

in Games
Thursday, 13 October 2011

You spin me right round baby, right round, like a record baby, right round, round, round...

How many times have you wondered how much more fun something would be if a hell of a lot more spinning was involved? Well, like most people, the answer is probably not that many times, but that doesn't mean that Dancing Dots doesn't want you to think about that kind of stuff: cue Rotastic, a charming, colourful, and slightly mad puzzle game where the main objective is to grab onto little pegs with your rope, spin around in circles and attempt to collect as many gems and other objects as you can along the way. The more gems you manage to collect, the higher your score is going to be, the higher score you manage to get, the bigger and better helmet you'll attain when the level finishes. We all know what it means if you've got the biggest helmet...

RotasticScreenshot3Wheeeee! *breathes* Wheeeeeee!

Renegade Ops Review

in Games
Thursday, 29 September 2011

“So I have to go and do some 'Renegade Ops' 'Just Cause' you told me to ?!?” - Bwahahahaha!! I crack myself up!

When you hear the title Renegade Ops you don't really know what you're letting yourself in for, you'll probably assume that you're going to be playing some kind of military-based game that focuses on the concept of revenge more than anything else, and you wouldn't be too far off. What you won't be expecting from a title like that is one of the best twin stick shooters on the market today; and that's exactly what Renegade Ops is.

RenegadeOpsScreenshot2Kill it with FIRE!

I was wondering, as I was watching events unfold recently about Codemasters Guildford, how sad it is when a company shuts down purely because of a product they spent so much time and effort working on fails, when it comes to sales.


That seems to be what happened with the recent release of Bodycount, a first person shooter from the guys at Codemasters Guildford that really isn't all that bad when it comes down to it. Sure the story isn't all that magnificent and the shooting mechanic has been done better in other games, but does that mean the the developers that poured sweat, tears and sometimes even literally blood into bringing us the product deserve to be out of a job?

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