Martin Baker

Martin Baker

The Gears are Whirring

Tuesday, 13 April 2010

Rev the chainsaws and cook those grenades, Epic and Microsoft have announced the next (and final) installment of the popular Gears of War.

In this morning's press release for Gears of War 3, Epic's design director Cliff Bleszinski, more commonly known as CliffyB, said the following: "This is definitely the biggest and most dramatic chapter yet in the ‘Gears of War’ saga, and we can’t wait to deliver it".

As well as the announcement of the game itself, Microsoft and Epic also released an announcement trailer. It feels very reminiscent of the original 'Mad World' trailer for the original Gears of War.

Exor Studios, creators of massively addictive Zombie Driver has just announced a 50% price drop of Zombie Driver on all major distributions networks. Most notabley Steam and GamersGate.

On top of that news, Exor Studios has also updated Zombie Driver through free DLC, available to both new players and old. The new DLC adds a "Slaughter Mode" to the game, enabling players to drive around slaying ever-increasing waves of Zombies in arena-style gameplay. The only rule? Survive. As if that isn't enough, the new version of Zombie Driver included Twitter and Facebook integration and a handful of new achievements on Steam. What more could you possibly ask for?

Paying full price should infer that you receive a full game, no excuses.

The recent release of games like Bioshock 2 and Dragon Age: Origins have revealed a horrible truth: development houses are spending an increasing amount of time producing DLC pre-launch with each year. Content that would typically be included with the launch is being shelved for a rainy day. Get out your umbrellas.

The fact has recently emerged that publishers are including this DLC on the actual retail version of the main game, essentially selling activation codes as DLC instead of the actual content itself.

Most consumers would expect to have access to all aspects of the content which comes on the disc they purchased. Even the content which is flagged as future DLC. If it's on the disc, which they paid for, they should have it.

Imagine buying a new album only to find out that you can only listen to 10 out of the 12 tracks. It's unethical and should be unlawful to restrict content that was rightfully purchased, but this is not a first in the consumer electronics industry, Apple has been doing it for years.

~Martin 'CyberGrim' Baker

Bob Came in Pieces Review

in Games
Monday, 15 February 2010

Bob Came in Pieces is probably ‘that game’ you don’t know much about, the one you’ve heard of but haven’t seen. If that’s true, it’s time to become acquainted with Bob. I was blissfully unaware of Bob and his crumbling spaceship, sitting over there in the small corner reserved exclusively for indie developers. As with most indie games, I'm glad to have discovered Bob Came in Pieces. It's not the best game in the world, it's not massively over-ambitious or glorious in any way, yet it somehow devoured entire chunks of my life like Homer Simpson would a donut.

Zombie Driver Review

in Games
Sunday, 14 February 2010

I thought I was going for a nice drive through country lanes. I wondered what those spikes on the bumper were for...

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