Martin Baker

Martin Baker

Galactic Alliance Review

in Games
Thursday, 23 December 2010

The word alliance assumes that you have friends, for a gamer that's a stretch.

There have been literally thousands of tower defence games over the years, ever since the explosion of popularity that the Defence of the Ancients mod saw back in 2003, and even before that! Some have been good, some have been bad, but almost all of them I've been terrible at. That being said I've tried a lot of them, they are a style of game which I enjoy playing, I enjoy levelling up my units, trying to stop their advances in any way I can, and so I've bought a lot of tower defence games for PC, iPhone, and iPad. When Vectorform contacted Gamers Nexus in order to review their latest version of Galactic Alliance, this version made specifically for the iPad, I was all over it. I'd looked forward to having a go at Galactic Alliance ever since I'd seen it played on Microsoft Surface and, since I'll never be able to afford a Microsoft Surface, I'd assumed I'd never be able to play it. Thankfully, I was wrong.

Imagine my surprise to find myself laughing at a character voiced by Will Ferrell. I know! Shocker!

There was a time in my life when I would have done anything to play a movie tie-in game, especially one from a prominent movie of the time. Yes, I spent some of my childhood playing those classic Star Wars games for the GameBoy, but there was always something missing, something that I could never quite put my finger on. Eventually I discovered that what that was: I hadn't seen the film in the cinema when they had originally come out. I wasn't born yet. That realisation came later on in life when I played the movie tie-in games of films that I HAD seen at the cinema, Lion King for the Mega Drive, Toy Story 2 for the PlayStation, even Spider-Man 2 for the Xbox. There's always something added to the experience of a game when you've seen the movie it's tying in to. Something that dilutes the inevitable awfulness that, from now on, I'll be calling the “Tie-In Terror.” As far as I'm concerned, anyway.

X2 Snowboarding Review

in Games
Monday, 06 December 2010

When I plugged my brand new PlayStation 1 into my TV one Christmas morning, the first game I fired up was Coolboarders 2. I love that game. It wasn't very good and there was really only one mode that was even mildly entertaining, but for some reason I kept playing it over and over again. Single player, multiplayer, no matter what I was doing I could always find a reason to put the game on and play just a little bit more. Ever since that time I've been looking for a snowboarding game that makes me feel the same way, there have been a few contenders, some have failed miserably and some have come close, but nothing made me feel the way I did back then. Maybe it's just nostalgia or maybe, just maybe, the developers of Coolboarders 2 managed to add something that still makes me feel happy to this day. When Gamers Nexus was contacted by Exient to review their latest game, X2 Snowboarding, I jumped at the chance. Not only was it an excuse to play more iPhone games and claim that I'm working, but from the screenshots that I saw it might have been the Coolboarders 2 game I was looking for; from the aesthetics to the modes, quite a few of the things I was looking for in a snowboarding game seemed to be there.


Crazy Taxi Review

in Games
Tuesday, 30 November 2010

“Here we go! It's Crrrrrrraaazy Money Maker! Ooooops … erm … I mean Crazy Taxi”

If you walked into an arcade in about 1999, you would have seen the Crazy Taxi cabinet. It was almost everywhere. The fast-paced gameplay would eventually speak to the speed freak within all of us. I spent many of my precious pounds picking people up and dropping them off while attempting to find the quickest route through a busy city in Crazy Taxi. The phrase “Crrrrrrazy Taxi” alone would often catch my highly-tuned sense of hearing (tuned to video game themes in arcades - it made locating them easier), and off I'd wander to find out where, in the maze of machines, my fix was.


Weekend Gaming at the price of $1

Thursday, 25 November 2010, the UK-based independent seller of digital video games, has announced its offer (for this weekend only) to trade in the games you buy from them for only 1 £/€/$ less than what you paid for it! It's like a trial: you buy a game for £25, play it for the weekend, then you trade it back to them for £24 - thus giving you a full weekend of play for only £1.

All you need to do is to do to be eligible for this offer is buy your game on Friday the 27th of November, play it, and then trade it back before midnight PST on Sunday the 29th of November.

Just some of the games open to this offer are: Tropico 3, Cities XL 2011 (which we reviewed), Spellforce 2 Gold Edition, Kings Bounty: The Legend, and The Void. Just head over to GreenManGaming on Friday and see what you can get. You can never have too many PC games.

Green Man Gaming is a new UK-based independent digital retailer selling games globally, and the only one with the ability to allow customers to sell back those titles they no longer want to play in return for credit that can be used on future purchases.

Now if only more digital retailers allowed you to do that...

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