As we’ve done in the past for GTA V and Watch_Dogs 2, we’re now taking a look at Destiny 2’s texture resolution settings. Our other recent Destiny 2 content includes our GPU benchmark and CPU benchmark.
All settings other than texture resolution were loaded from the highest preset and left untouched for these screenshots. There are five degrees of quality, but only highest, medium, and lowest are shown here to make differences more obvious. The blanks between can easily be filled in.
Creative Assembly has been busy with the Total War: Warhammer franchise lately. The second game of the planned trilogy is coming on September 28th, and in preparation a host of updates and bugfixes have been added to the original, as well as the new Norsca DLC faction.
One part of these updates was quietly replacing the default benchmark packaged with the game, which we’ve regularly included in our current cycle of CPU reviews. It was a short snippet of a battle between greenskin and Imperial armies, shot mostly from above, with some missile trails and artillery thrown in. Its advantages were that it was fairly CPU intensive, from a modern game that people are still interested in, and extremely easy to run (as it is automated).
Jon Peddie Research reports that the add-in board GPU market has increased 30.9% over last quarter and 34.9% year-to-year, largely thanks to the recent cryptocurrency mining craze.
Regardless of the exact numbers, it’s obvious to anyone that’s checked graphics card prices recently that something unusual is happening. JPR states that Q2 usually sees a “significant drop” in the market (average -9.8%), with the most action happening around the holiday season. This Q2, the market has increased for the first time in nine years. This is despite general PC market decline as demand for the industry’s bread-and-butter general purpose (non-gaming) PCs has dropped.
Specs and prices for AMD’s upcoming Ryzen Threadripper CPUs have been announced, as well as a general release date. The 12C/24T 1920X and 16C/32T 1950X will be available worldwide starting in “Early August,” with prebuilt Alienware systems available for preorder starting July 27th. According to AMD:
“Both are unlocked, use the new Socket TR4, have quad-channel DDR4, and feature 64 lanes of PCI Express. Base clock on the Ryzen Threadripper 1950X 16-core product is 3.4 GHz with precision boost to 4.0 GHz. On the Ryzen Threadripper 1920X 12-core product, the base clock is 3.5 GHz with precision boost to 4.0 GHz.”
As an aside, manufacturers informed GamersNexus at Computex that board release dates are targeted for August 10. It’s possible that this date has changed in the time since the show, but that seems to be the known target for Threadripper.
Our newest revisit could also be considered our oldest: the Nehalem microarchitecture is nearly ten years old now, having launched in November 2008 after an initial showing at Intel’s 2007 Developer Forum, and we’re back to revive our i7-930 in 2017.
The sample chosen for these tests is another from the GN personal stash, a well-traveled i7-930 originally from Steve’s own computer that saw service in some of our very first case reviews, but has been mostly relegated to the shelf o’ chips since 2013. The 930 was one of the later Nehalem CPUs, released in Q1 2010 for $294, exactly one year ahead of the advent of the still-popular Sandy Bridge architecture. That includes the release of the i7-2600K, which we’ve already revisited in detail.
Sandy Bridge was a huge step for Intel, but Nehalem processors were actually the first generation to be branded with the now-familiar i5 and i7 naming convention (no i3s, though). A couple features make these CPUs worth a look today: Hyperthreading was (re)introduced with i7 chips, meaning that even the oldest generation of i7s has 4C/8T, and overclocking could offer huge leaps in performance often limited by heat and safe voltages rather than software stability or artificial caps.
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