Steve started GamersNexus back when it was just a cool name, and now it's grown into an expansive website with an overwhelming amount of features. He recalls his first difficult decision with GN's direction: "I didn't know whether or not I wanted 'Gamers' to have a possessive apostrophe -- I mean, grammatically it should, but I didn't like it in the name. It was ugly. I also had people who were typing apostrophes into the address bar - sigh. It made sense to just leave it as 'Gamers.'"
First world problems, Steve. First world problems.
Tearing open the RX Vega 56 card revealed more of what we expected: A Vega Frontier Edition card, which is the same as Vega 64, which is the same as Vega 56. It seems as if AMD took the same PCB & VRM run and increased volume to apply to all these cards, thereby ensuring MOQ is met and theoretically lowering cost for all devices combined. That said, the price also increases in unnecessary ways for the likes of Vega 56, which has one of the most overkill VRMs a card of its ilk possibly could -- especially given the native current and power constraints enforced by BIOS. That said, we're working on power tables mods to bypass these constraints, despite the alleged Secure Boot compliance by AMD.
We posted a tear-down of the card earlier today, though it is much the same as the Vega: Frontier Edition -- and by "much the same," we mean "exactly the same." Though, to be fair, V56 does lack the TR6 & TR5 screws of FE.
Here's the tear-down:
“Indecision” isn’t something we’ve ever titled a review, or felt in general about hardware. The thing is, though, that Vega is launching in the midst of a market which behaves completely unpredictably. We review products as a value proposition, looking at performance to dollars and coming to some sort of unwavering conclusion. Turns out, that’s sort of hard to do when the price is “who knows” and availability is uncertain. Mining does all this, of course; AMD’s launching a card in the middle of boosted demand, and so prices won’t stick for long. The question is whether the inevitable price hike will match or exceed the price of competing cards. NVidia's GTX 1070 should be selling below $400 (a few months ago, it did), the GTX 1080 should be ~$500, and the RX Vega 56 should be $400.
Conclusiveness would be easier with at least one unchanging value.
Storing multiple terabytes of video content monthly is, obviously, a drive-intensive business -- particularly when using RAID for local editing scratch disks, a NAS for internal server access, and web remote backup. Rather than buy more drives and build a data library that is both impossible to manage and impossible to search, we decided to use our disks smarter and begin compressing broll as it falls into disuse. Deletion is the final step, at some point, but the compression is small enough as to be a non-concern right now. We're able to compress our broll anywhere from 50-86%, depending on what kind of content is contained therein, and do so with nearly 0 perceptible impact to content quality. All that's required is a processor with a lot of threads, as that's what we wrote our compression script to use, and some extra power each month.
Threadripper saw use recently in a temporary compression rig for us, as we wanted to try the CPU out in a real-world use case for our day-to-day operations. The effort can be seen below:
Visiting AMD during the Threadripper announcement event gave us access to a live LN2-overclocking demonstration, where one of the early Threadripper CPUs hit 5.2GHz on LN2 and scored north of 4000 points in Cinebench. Overclocking was performed on two systems, one using an internal engineering sample motherboard and the other using an early ASRock board. LN2 pots will be made available by Der8auer and KINGPIN, though the LN2 pots used by AMD were custom-made for the task, given that the socket is completely new.
The launch of Threadripper marks a move closer to AMD’s starting point for the Zen architecture. Contrary to popular belief, AMD did not start its plans with desktop Ryzen and then glue modules together until Epyc was created; no, instead, the company started with an MCM CPU more similar to Epyc, then worked its way down to Ryzen desktop CPUs. Threadripper is the fruition of this MCM design on the HEDT side, and benefits from months of maturation for both the platform and AMD’s support teams. Ryzen was rushed in its weeks leading to launch, which showed in both communication clarity and platform support in the early days. Finally, as things smoothed-over and AMD resolved many of its communication and platform issues, Threadripper became advantaged in its receipt of these improvements.
“Everything we learned with AM4 went into Threadripper,” one of AMD’s representatives told us, and that became clear as we continued to work on the platform. During the test process for Threadripper, work felt considerably more streamlined and remarkably free of the validation issues that had once plagued Ryzen. The fact that we were able to instantly boot to 3200MHz (and 3600MHz) memory gave hope that Threadripper would, in fact, be the benefactor of Ryzen’s learning pains.
Threadripper will ship in three immediate SKUs:
Respectively, these units are targeted at price-points of $1000, $800, and $550, making them direct competitors to Intel’s new Skylake-X family of CPUs. The i9-7900X would be the flagship – for now, anyway – that’s being more heavily challenged by AMD’s Threadripper HEDT CPUs. Today's review looks at the AMD Threadripper 1950X and 1920X CPUs in livestreaming benchmarks, Blender, Premiere, power consumption, temperatures, gaming, and more.
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