Steve started GamersNexus back when it was just a cool name, and now it's grown into an expansive website with an overwhelming amount of features. He recalls his first difficult decision with GN's direction: "I didn't know whether or not I wanted 'Gamers' to have a possessive apostrophe -- I mean, grammatically it should, but I didn't like it in the name. It was ugly. I also had people who were typing apostrophes into the address bar - sigh. It made sense to just leave it as 'Gamers.'"
First world problems, Steve. First world problems.
We’re testing gaming while streaming on the R5 1500X & i5-8400 today, both CPUs that cost the same (MSRP is about $190) and appeal to similar markets. Difficulties stemming from stream benchmarking make it functionally impossible to standardize. CPU changes drastically impact performance during our streaming + gaming benchmarks, which means that each CPU test falls closer to a head-to-head than an overall benchmark. Moving between R5s and R7s, for instance, completely changes the settings required to produce a playable game + stream experience – and that’s good. That’s what we want. The fact that settings have to be tuned nearly on a per-tier basis means that we’re min-maxing what the CPUs can give us, and that’s what a user would do. Creating what is effectively a synthetic test is useful for outright component comparison, but loses resolution as a viable test candidate.
The trouble comes with lowering the bar: As lower-end CPUs are accommodated and tested for, higher-end components perform at lower-than-maximum throughput, but are capped in benchmark measurements. It is impossible, for example, to encode greater than 100% of frames to stream. That will always be a limitation. At this point, you either declare the CPU as functional for that type of encoding, or you constrict performance with heavier duty encoding workloads.
H264 ranges from Ultrafast to Slowest settings, with facets in between identified as Superfast, Veryfast, Faster, Fast, and Medium. As encoding speed approaches the Slow settings, quality enters into “placebo” territory. Quality at some point becomes indistinguishable from faster encoding settings, despite significantly more strain placed on the processor. The goal of the streamer is to achieve a constant framerate output – whether that’s 30FPS or 60FPS – while also maintaining a playable player-side framerate. We test both halves of the equation in our streaming benchmarks, looking at encode output and player output with equal discernment.
We’ve already sent off the information contained in this video to Buildzoid, who has produced a PCB & VRM analysis of the ROG Strix Vega 64 by ASUS. That content will go live within the next few days, and will talk about whether the Strix card manages to outmatch AMD’s already-excellent reference PCB design for Vega. Stay tuned for that.
In the meantime, the below is a discussion of the cooling solution and disassembly process for the ASUS ROG Strix Vega 64 card. For cooling, ASUS is using a similar triple-fan solution that we highly praised in its 1080 Ti Strix model (remarkable for its noise-normalized cooling performance), along with similar heatsink layout.
Learn more here:
This content piece aims to explain how Turbo Boost works on Intel’s i7-8700K, 8600K, and other Coffee Lake CPUs. This primarily sets forth to highlight what “Multi-Core Enhancement” is, and why you may want to leave it off when using a CPU without overclocking.
Multi-core “enhancement” options are either enabled, disabled, or “auto” in motherboard BIOS, where “auto” has somewhat nebulous behavior, depending on board maker. Enabling multi-core enhancement means that the CPU ignores the Intel spec, instead locking all-core Turbo to the single-core Turbo speeds, which means a few things: (1) Higher voltage is now necessary, and therefore higher power draw and heat; (2) instability can be introduced to the system, as we observed in Blender on the ASUS Maximus X Hero with multi-core enhancement on the 8700K; (3) performance is bolstered in-step with higher all-core Turbo.
Intel’s Coffee Lake CPUs aren’t a hard “response” to Ryzen; the CPUs have been taped-out for a while now, but the response appears to align more with the release timeline and pricing. X299 moved forward to compete with Threadripper, and Coffee Lake received a similar treatment. One thing we won’t know, of course, is whether the pricing is some sort of a response to Ryzen. Intel’s i7-8700K premiere CL CPU carries an MSRP target of $360 1ku, a $10-$20 jump over Kaby Lake 7700K CPUs with fewer cores and similar frequencies. Either way, the i7-8700K is here now, and we’ve got a densely packed review covering most aspects of Coffee Lake.
Our Intel i7-8700K review will focus on delidding, liquid metal application, overclocking, gaming & streaming benchmarks vs. Ryzen, power draw, and production benchmarks. Our i5-8600K review will post separately, as this is dense enough as-is.
EK’s Fluid Gaming liquid cooling kits target an entry-level, first-time loop-builder, strictly using aluminum across all Fluid Gaming components for reduced cost. This decision positions EK nearly against itself: The company has boasted copper loop materials as superior to CLCs for so long now that shipping an aluminum-built product has inspired official blog posts in defense of the choice. This is primarily one of cost, as opting for aluminum – much like the CLC makers – allows EK to sell entry-level, CPU-only kits in the sub-$200 market. The EK Fluid Gaming 240mm solution ships at $160 and includes a 240mm radiator, a standalone pump, soft tubing, coolant (but buy your own distilled water), two fans, fittings, and a CPU block. The result is a low-end open-loop starter pack that includes all necessary parts, but ultimately costs more than nearby CPU-only CLCs (like the H100iV2 at $110, the EVGA CLC 280 at $130, and the Kraken X62 at $156).
Of course, the idea is to go beyond CPU-only cooling: This starter kit is accompanied by a full Fluid Gaming version from EK, priced at $240 and equipped with a Pascal GPU block. In total, EK’s available Fluid Gaming kit options include:
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