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Video Codec Engine (VCE) - AMD's on-die solution for live encoding of captured footage, to include gameplay capture. The VCE is exploited by software solutions to live-capture gameplay in a similar fashion to nVidia's ShadowPlay, which uses a Kepler (now Maxwell) encoder). The VCE is included on most modern AMD GPUs and enables live H.264, MPEG-4, ASP, MPEG-2, VC-1, and Blu-Ray 3D encoding. The purposes of the VCE is to reduce load on the CPU during gameplay capture by instead offloading the encoding to a more powerful, specialized component (the VCE) and reduce performance overhead from capture. AMD's VCE and nVidia's Kepler/Maxwell encoders both work phenomenally well at retaining native performance during capture, as seen below.

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Author: Steve Burke

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