As a pretty dedicated Team Fortress 2 player, I couldn't help but smile when I saw that mactards-----err users will be able to play TF2 now. In addition they also get ear buds as a special hat unlock when they log on from their mac. So imagine my happiness when someone logs on and gets the special ear buds only to be flamed for 10 minutes straight before ragequitting.
You can't help but love the TF2 community :)
So I signed up for my first semester of school at Wake Tech CC. I'm planning to attend this community college for 3 semesters before transferring to another school, but there is another reason Wake Tech is unique: Simulation & Game Development.
Yesterday your favorite site admin came up to me. Well, actually, he messaged me on steam chat. The conversation went something like this:
"Hi Space_man!" he said.
"Hi site admin Lelldorianx" I said. "How are you doing?
He replied, "The blog on my website isn't working properly. Could you help me troubleshoot it Space_man?"
"Ok site admin Lelldorianx" I answered.
Subsequently troubleshooting took place and the blog was fixed.
"Wow, you fixed it site admin Lelldorianx!" I said. "Maybe I should make a blog now!"
"Yes, Space_man, commence blogging" he replied.
"Ok" I said. "But what should I blog about?"
"EVERUTHING IN UNIVERSE" he replied. And he was right.
Gamers are the most intriguing community on the internet – they can be inflammatory, friendly, professional, and technologically inclined all at once. Gamers Nexus is a fantastic informational hub in the gaming industry with a great platform for indie developers, modders, clans and guilds, and just plain old gamers all-in-one. Thanks to our blogging functionality, it can also be a nexus for your own opinions and thoughts on the gaming universe.
Registered GamersNexus.net users have the functionality to contribute to the Gaming Blogs section using the MyBlog application. Entries posted from your account are available for all GamersNexus.net users to see, and some may even get published in our featured columns. Follow the steps below to create your own blog.
I finally got the blog mostly working. You guys are free to use it and post all you want now! I have a few more tweaks to do, but just go to Applications > Browse > MyBlog and add it. Get going!
Regarding my academic composition career, I was happy to find out that a trumpeter...trumpetist...trumpeteer?...was interested in playing a custom written piece. The other pieces of mine that were supposed to be played this semester got delayed till next year for some reason or another, so I decided to just postpone them till I hold my first composition recital. This was fine except for the fact that none of my pieces would be played until then. However, a friend of mine showed interest in a piece so I wrote a short baroque style piece and named it "Hive Mind," simply because that's what it reminded me of. The performance is this Friday. At the moment I'm just waiting to see if the instrumentalists I recruited will be able to pull it off by then....
What exactly "it" is, I'm not entirely sure. I first joined this site just to rate games I had played and get a better view at games before I decided to buy them. However, once I had completed my profile information I realized that this site could prove as a door opener for other possibilities in my future.
Until recently my sole production in music composition had been educational and recreational. I write etudes, solos, and ensemble pieces for practice, study, competition, and leisure. I hadn't considered any other purpose until a friend came to me with a job: to write a short jingle for the starting campus video-news program. I set to work right away and wrote a good-ol fashion rhythmic and driving 15 second news intro complete with a big quartal build at the end to introduce the speaker. I and the person who had commissioned me were happy with it, but when I viewed the final product I was extremely disappointed. The person who had hired me (for no money, mind you) wasn't involved in the final editing so only a fraction of the "jingle" was used, and it wasn't even well cut so it started abruptly and didn't lead into the content of the episode at all. I can't use this experience on my resume, I can't claim that I wrote the music for the program, and I am out several hours of hard work-time (that should have been spent studying). However, this experience, despite its seeming failure, opened my eyes to a different spectrum of possibilities for my music. I could write music for movies, commercials, games, or other projects.
Whether or not this site actually proves to be useful for such a ridiculous idea remains to be seen; however, I hope it doesn't remain unseen for much longer.
So I am still working on integrating some new features, such as the GamerCards, but the good news is that I have figured out how to add new tabs and plugins properly. You will notice there is now a GamerCard tab on your profile... I just haven't really done much with it yet. It'll have Steam Card and XBL / PSN cards in the next few days.
Zatun is a video game development and a games outsourcing company based in Ahmedabad, India developing fun, immersible and engaging games.
The team at Zatun has worked on titles like Prince of Persia, Rainbow Six, Farcry and Splinter Cell and since its establishment in 2006;it has worked with some of the top publishers and game developers worldwide
At Zatun, we provide outsourcing services ranging from Concepts, Low Poly and High Poly Modeling of Characters, Environments, Vehicles, Weapons and Props to UV Mapping, Texturing, Rigging and Animation. We also develop causal games and provide complete art packages for Casual Games.
We have an extensive experience in providing outsourcing services for PC, XBOX 360, Nintendo Wii, Playstation (PS2 & PS3), IPhone, Online games and Casual games and our expertise at developing high quality game art content at reasonable production costs combined with tight security and privacy measures makes it an ideal outsourcing partner.
We constantly train and update our employees with the latest technology and art skills and techniques to make sure they can deliver top notch quality art-work.
We are also a licensed Apple iPhone developer and for more information about us or to download our Company Profile / Rate-Card / Client-list or Project FAQ, please visit our website www.zatun.com and www.zatungames.com
We are pleased to announce the demo for our PC game title “The Legend of Vraz”. It is also the first Indian arcade game to be released and probably one of the first games made with Microsoft XNA framework.
The Legend of Vraz is a 2D action packed adventure arcade game for Windows PC. It features hours and hours of fun filled exciting gameplay amidst fantasy worlds created with stunning hand painted 2D art and inhabited by mesmerizing characters. It is playable by audiences of all ages and its unique style will appeal to hardcore, causal and even new gamers.
If you have played the original Prince of Persia, love retro /amiga-esque graphics or wish to experience a gameplay experience like never before then this game is for you. Ever wondered what would happen if Mario and Prince of Persia met India. Well you can find out now!
Taking a break from the time-constraint demos and releasing demos the same day as the game, the Legend of Vraz is a shareware demo and is available 2 weeks before the release of the game.
The game will be releasing on January 28, 2010 and is available for pre-order at the moment.
Further information, screenshots and the free demo can be found on the official webpage: http://www.zatungames.com
We moderate comments on a ~24~48 hour cycle. There will be some delay after submitting a comment.