"Players have the ability to pause the game while planning the actions of each of their four units to defeat groups of organized enemy fighters already equipped with a variety of skills. Sturdy creatures will be in the way with surprises in store for every battle. A good sense of positioning is the key to avoid the powerful spells of enemy magicians and giving health by mistake to an enemy unit who may stand on the trajectory of a healing spell."
The game uses a classic isometric camera angle and pits the player's team of heroes against monsters in standard tactical arena format. Eight unique warriors can be assigned to each player's team, balancing off of one another's strengths and shortcomings to build an unstoppable fantasy force. Fighter classes are somewhat standard -- there are healers, warriors, mages, and the like, but you get to pick the combination and the specific characters for the group.
Arklash: Legacy ships in Q3 2013 and is admittedly inspired by the Confrontation miniatures game. If you're a fan of tabletop miniatures-based games -- HeroClix or Confrontation, for instance -- then keep an eye on Arklash. Its lightweight graphics means better portability for laptop gaming, which is always a big plus for traveling gamers.
We'll try to keep you updated as more news is released. You can find the facebook page here.
- Christopher Greene.