Rocket League Generates $50 Million for Psyonix

By Published December 17, 2015 at 4:25 pm

Indie developers Psyonix Inc. revealed to the Wall Street Journal that their soccer-car game, Rocket League, has pulled $50 million since it was released earlier this year. Psyonix went to say that the game also amassed more than 8 million registered player accounts. To top things off for its successful launch, the game went on to win “Best Sports/Racing Game” and “Best Independent Game” at The Game Awards.

Released in early July, Rocket League was developed and published by Psyonix Inc. and uses Unreal Engine 3. In the game, players drive their cars to victory in a supersized soccer match, boosting and maneuvering to deflect the ball into the opposing team’s net. The game is generally played in 3v3 matches (though other formats are available, like 1v1 duels) and the cars are rocket-powered. To make matters more chaotic, Psyonix introduced mutators not so long ago, calling back to Unreal Tournament and Quake mutators with “big balls” and gravity modification.

If you’re interested in joining in on the gas-guzzling, grass-shredding, rubber-burning action, you can get the game on Steam for $20.

- Keegan "HornetSting" Gallick.

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