The GPU market has been shaken up recently with the release of the nVidia GTX 1080 Ti and AMD’s inevitable Vega launch. Discounts on GTX 1080s and RX 400 series cards are available and widespread at this point, so we’ve highlighted some deals for those looking to upgrade or build a new PC in 2017.
“What the hell do you have to lose?”
That was the question that now President Trump asked the American people while campaigning. The answer? Internet privacy rights. That’s on top of the other regulations that, according to the current administration, stifle innovation and are harmful to business.
In a vote along party lines, House Republicans successfully voted to repeal privacy protections that were set to go in effect December 2017. All that is left is for President Trump to sign and approve the measure, and there is no reason to believe he will do otherwise. The conservative lawmakers controlling both the House and Senate were not alone in the crusade against digital rights—far from it. Several advertising trade associations both urged and applauded the action, as can be read in this statement. The Internet and Television Association, which represents many broadband providers, has praised the votes against the new rules. The Competitive Enterprise Institute has also staunchly opposed both narrow privacy regulations and net neutrality. For readers unfamiliar with the latter group, their espousal to limited government politics and “virtuous capitalism” is particularly laughable. As expected, they too applauded the deregulatory move.
Also worth mentioning is the chump change needed to sway lawmakers. Put another away: how much does privacy cost? Granted, buying Senators and Congress members isn’t exclusive to one party line or another, but one party responded remarkably well to it for this vote. This list details the contributions made to Senators supporting anti-privacy since 2012. Additionally, this list details how much money Congress members have received. While it seems easy to make an overly simplistic connection between money and votes—and neither party is above taking charitable donations from varying industries—it is worth noting that this vote was extremely partisan, and no champion of the bill offered to substantiate the reason this legislation is good for consumers, other than uttering elusive “anti-consumer” and “free market” platitudes. Similar regurgitant is being recited while plans to unwind the EPA, renewable energy, and climate change policies are being put in motion.
While this kind of regression in the digital age is alarming, there are other policies in place that protect consumers, albeit not to the same extent. The Telecommunications Act of 1996, the Cable Communications Policy Act of 1984, the Wiretap Act and the Electronic Communications Privacy Act all have privacy provisions relating to customer information. Specifically, Title II, Section 222 of the Telecommunications Act imposes privacy requirements; however, they are from 1996 and mostly apply to telecom services. The FCC vowed to write new internet-specific rules regarding how ISPs are to handle privacy. In a rare win for privacy advocates, the rules (which passed last year) explicitly detailed how ISPs were to store and handle data, and offer customers clear notices and opt-in requirements. Those rules are all but nullified now. If AT&T’s arguably unconstitutional surveillance business model is any indicator, archaic laws are not sufficient for modern internet access.
This 47th episode of Ask GN features questions pertaining to test execution and planning for multitasking benchmarks, GPU binning, Ryzen CPU binning, X300 mITX board availability, and more. We provide some insights as to plans for near-future content, like our impending i7-2600K revisit, and quote a few industry sources who answered questions in this week's episode.
Of note, we worked with VSG of Thermal Bench to talk heatpipe size vs. heatpipe count, then spoke with EVGA and ASUS about their GPU allocation and pretesting processes (popularly, "binning," though not quite the same). Find the new episode below, with timestamps to follow the embed:
Blizzard announced in January that Overwatch had surpassed the 25 million player milestone, but despite being nearly a year old, there’s still no standardized way to benchmark the game. We’ve developed our own method instead, which we’re debuting with this GPU optimization guide.
Overwatch is an unusual title for us to benchmark. As a first person shooter, the priority for many players is on sustained high framerates rather than on overall graphical quality. Although Overwatch isn’t incredibly demanding (original recommended specs were a GTX 660 or a Radeon HD 7950), users with mid-range hardware might have a hard time staying above 60FPS at the highest presets. This Overwatch GPU optimization guide is for those users, with some graphics settings explanations straight from Blizzard to GN.
Kingston Digital was responsible for a full 16% of SSDs shipped in 2016, according to data compiled by research firm Forward Insights. This puts their market share in second place, just behind Samsung’s 21%.
Benchmarking Mass Effect: Andromeda immediately revealed a few considerations for our finalized testing. Frametimes, for instance, were markedly lower on the first test pass. The game also prides itself in casting players into a variety of environs, including ship interiors, planet surfaces of varying geometric complexity (generally simpler), and space stations with high poly density. Given all these gameplay options, we prefaced our final benchmarking with an extensive study period to research the game’s performance in various areas, then determine which area best represented the whole experience.
Our Mass Effect: Andromeda benchmark starts with definitions of settings (like framebuffer format), then goes through research, then the final benchmarks at 4K, 1440p, and 1080p.
Last year the FCC laid out landmark rules protecting internet privacy. Now, the current FCC leadership and members of the U.S. Senate are actively seeking to erase them. In fact, S.J. Res. 34 has already passed the Senate, and H.J. Res. 86—The House version of the bill—goes to Congress immediately. The House plans to take up the legislation this week, and we can be assured that is so constituents are not afforded the opportunity to learn the damage that is being done.
For those in need of a primer, eliminating the privacy protections will allow ISPs to aggressively monetize personal data without consent—to the tune of selling internet activity to marketers, targeted advertising, and redirecting traffic to paying third parties. For those interested in acting—and that should be everyone who uses the internet—towards preserving the rights to online privacy, here are some ways to get involved.
In direct competition with the Be Quiet! Pure Base 600 ($90) we reviewed recently is the Fractal Define C, a compact ATX mid tower with an emphasis on noise suppression. The Fractal Define C is a relatively new launch from Fractal Design, sticking to the highly competitive ~$90 mid-tower market. Fractal’s Define C ships in micro-ATX (“Define Mini C”) and ATX form factor versions, the latter of which is on the bench today.
Our Fractal Define C review looks at the ATX-sized enclosure, taking thermals to task and testing for noise emissions in the company’s newest box. Fractal’s immediate competition at this price-point comes from the Be Quiet! Pure Base 600, NZXT S340 non-Elite, and the Corsair 400Q and 400C.
We recently covered Intel’s DC P4800X data center drive, with takes on the technology from two editors in video and article form. Those content pieces served as a technology overview for 3D Xpoint and Intel Optane (and should be referenced as primer material), but both indicated a distinct lack of any consumer-focused launch for the new half-memory, half-storage amalgam.
Today, we’re back to discuss Intel’s Optane Memory modules, which will ship April 24 in the form of M.2 sticks.
As Intel’s platform for 3D Xpoint (Micron also has one: QuantX), Optane will be deployed on standardized interfaces like PCI-e AICs, M.2, and eventually DIMM form factors. This means no special “Optane port,” so to speak, and should make adoption at least somewhat more likely. There’s still a challenging road ahead for Intel, of course, as Optane has big goals to somewhat unify memory and storage by creating a device with storage-like capacities and memory-like latencies. For more of a technology overview, check out Patrick Stone’s article on the DC P4800X.
The right-to-repair bills (otherwise known as “Fair Repair”) that are making their way across a few different states are facing staunch opposition from The Entertainment Software Association, a trade organization including Sony, Microsoft, Nintendo as well as many video game developers and publishers. The proposed legislation would not only make it easier for consumers to fix consoles, but electronics in general, including cell phones. Bills have been introduced in Nebraska, Minnesota, New York, Massachusetts, and Kansas. Currently, the bill is the furthest along in Nebraska where the ESA have concentrated lobbying efforts.
Console makers have been a notable enemy of aftermarket repair, but they are far from alone; both Apple and John Deere have vehemently opposed this kind of legislation. In a letter to the Copyright Office, John Deere asserted—among other spectacular delusions, like owners only have an implied license to operate the tractor—that allowing owners to repair, tinker with, or modify their tractors would “make it possible for pirates, third-party developers, and less innovative competitors to free-ride off the creativity, unique expression and ingenuity of vehicle software.”
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