The right-to-repair bills (otherwise known as “Fair Repair”) that are making their way across a few different states are facing staunch opposition from The Entertainment Software Association, a trade organization including Sony, Microsoft, Nintendo as well as many video game developers and publishers. The proposed legislation would not only make it easier for consumers to fix consoles, but electronics in general, including cell phones. Bills have been introduced in Nebraska, Minnesota, New York, Massachusetts, and Kansas. Currently, the bill is the furthest along in Nebraska where the ESA have concentrated lobbying efforts.
Console makers have been a notable enemy of aftermarket repair, but they are far from alone; both Apple and John Deere have vehemently opposed this kind of legislation. In a letter to the Copyright Office, John Deere asserted—among other spectacular delusions, like owners only have an implied license to operate the tractor—that allowing owners to repair, tinker with, or modify their tractors would “make it possible for pirates, third-party developers, and less innovative competitors to free-ride off the creativity, unique expression and ingenuity of vehicle software.”
Senate Republicans have voted to rescind momentous laws protecting Internet privacy that the FCC wrote and adopted last year. U.S. senators voted 50 to 48 to approve a joint resolution sponsored by Sen. Jeff Flake (R-Ariz) that would prevent that privacy framework from going into effect. What’s more, the resolution seeks to bar the FCC from enacting similar laws. As of March 23rd, 2017, the resolution has passed the senate and moves toward the House where, barring a complete backlash, it will likely pass.
The Federal Communications Commission’s new rules were adopted last year to prevent ISPs from exploiting users’ behavioral data in contentious ways, such as selling it to paying third parties or creating targeted advertising. ISPs are no longer interested in just being network providers; they seek to monetize the consumer’s routine use of the internet to create their own digital economy—and they seek to do it without explicit consent. The previous FCC leadership viewed this as an overreach, thus the new privacy rules were set to go in effect. The rules primarily ensured the following:
Corsair, NZXT, Thermaltake, and EVGA closed-loop liquid coolers presently have no official AM4 retention kit support, leaving the companies exposed to questions from customers waiting to build Ryzen systems. This delay has affected the most popular coolers presently on the market, to include the Corsair H100iV2, H115i, NZXT X62/52/42, and new EVGA CLCs, but hasn’t affected all CLCs available. Some SIs, for instance, have blown throw stock of CoolIT-supplied CLCs from Corsair (like the H110i and H60), but haven’t been able to fill orders of units that use a four-screw mounting mechanism.
We have details for you on when your brackets will be available and on what caused the delays to begin with. This content contains several official comments and statements from the affected cooling manufacturers.
Cloudflare has disclosed a bug within their code that has resulted in a massive memory leak, dumping user data into the wild. For those unaware, Cloudflare is an internet proxy and web performance service aimed at protecting websites and associated user data from malicious activity—making a security disaster like this acutely ironic.
GamersNexus received a tip from one of its readers regarding anti-virus utility Avast! detecting “VBS:Malware-gen” threats on seemingly random websites. We’ve independently corroborated this report and have encountered VBS:Malware-gen threat warnings on numerous sites, including Twitch.tv, Amazon, Reddit, and (at something of a random cycle) seemingly every other website. Upon running a scan of the system, Avast! will locate hundreds, if not thousands, of files which are allegedly infected by this VBS:Malware-gen threat. Some of these files include critical system .dlls and program files that will break major components of installs if quarantined or deleted. Do not begin deleting or quarantining files en masse as a result of this threat detection.
We are nearly fully confident that this is a false positive, though we’re not sure what precisely the issue is. A few forum posts have popped-up in the past few days regarding this issue, for instance:
Between its visit to the White House and Intel’s annual Investor Day, we’ve collected a fair bit of news regarding Intel’s future.
Beginning with the former, Intel CEO Brian Krzanich elected to use the White House Oval Office as the backdrop for announcing Intel’s plans to bring Fab 42 online, with the intention of preparing the Fab for 7nm production. Based in Chandler, Arizona, Fab 42 was originally built between 2011 and 2013, but Intel shelved plans to finalize the fab in 2014. The rebirth of the Arizona-based factory will expectably facilitate up to 10,000 jobs and completion is projected in 3-4 years. Additionally, Intel is prepared to invest as much as $7 billion to up-fit the fab for their 7nm manufacturing process, although little is known about said process.
As predicted, DRAM-dependent components continue to grow more expensive as demand outpaces supply. Nanya Technology president Pei-Ing Lee confirmed that their DRAM’s average price will increase in the first and second quarter of 2017.
When we published our “Why Are RAM Prices So High” article in 2014, DRAM was transitioning to 25nm wafers—and now it’s transitioning again, this time to 20nm. Prices in the second half of 2017 are expected to stabilize, but depend largely on how quickly manufacturers gear up for the move to smaller dies—Nanya Technology will be simultaneously increasing 20nm production while cutting down on 30nm going into 2018.
SK Hynix has been busy as of late. We most recently covered their plans for expansion, which offered a cursory foretaste into what 2017 might hold for the semiconductor supplier. SK Hynix has also recently further delineated plans for 2017, trailing behind their still-fresh announcement of the industry’s first 8GB LPDDR4X-4266 DRAM packages aimed at next-generation mobile devices.
In revealing plans, SK Hynix intends to volumize production of new types of memory—not altogether unexpected. Their primary focus on NAND production and expansion over DRAM is most noteworthy, at least for impermanent future. As such, SK Hynix intends to start volume production of 72-layer 3D TLC NAND (3D-V4). For reference, SK Hynix’s 36-layer and 48-layer NAND were 3D-V2 and 3D-V3, respectively. Notable about SK Hynix’s fourth version of 3D NAND is that it will use block sizes of 13.5 MB over the 9 MB sizes of the second and third generation predecessors. Furthermore, SK Hynix intends to roll-out 256 Gb 3D TLC ICs by Q2 2017, with 512 Gb 3D TLC ICs coming in Q4 2017. SK Hynix’s new 72-layer 3D NAND should allow for higher capacity SSDs in smaller form factors and increase performance on a per IC basis.
PAX really couldn’t stop growing if it tried, at this point. In 2016, there were five PAX events: PAX East, West, South, Australia, and Dev. But this really wasn’t enough for Gabe and Tycho, plus they thought that there was a little too much free time in November. But the downside to all the other PAX events is the massive power bill, and so to fix this problem the new event is like Nirvana in ‘94 -- Unplugged.
While some of that isn’t entirely true, what is true is that the popularity of board and card games is on the rise, a fact to which attendees of PAX West can attest. Every year, the designated unplugged gaming areas get more and more difficult to navigate and Magic: the Gathering’s displays get more elaborate. From the 17th to the 19th of November in Philadelphia, PAX will bring together those gamers who don’t need cables to get their kicks.
As solid-state storage continues to displace mechanical drives, so too does the constriction of the HDD market continue. As part of their ongoing plan to stay profitable and financially stable, Seagate has opted to shut down its HDD manufacturing facility in Suzhou, China. The Suzhou plant was one of Seagate’s largest production assets, and its resultant closure will acutely reduce the company’s HDD output.
However, this isn’t unforeseen, as last year Seagate announced its intentions to augment manufacturing capacities from around 55-60 million drives per quarter to approximately 35-40 million drives per quarter in accordance with their continued restructuring initiative. As part of that effort, Seagate reduced global employee headcount by 8,000 last year. Moreover, the closing of the Suzhou facility will see the layoff of a further ~2,200 employees.
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