Robot Entertainment has been working on Orcs Must Die! for seven months now, according to producer Chris Rippy, and has been received extraordinarily well by fans of the studio everywhere. Robot's team was founded around two years ago by former Ensemble Studios employees -- best known for their work on strategy games, such as Age of Empires or Age of Mythology -- and has recently passed off development of AoE: Online to another studio so that they could begin work on their own IP.
Wow. PAX East was insane. We're still recovering and posting content -- so keep an eye out. In the mean-time, check out this madness: according to PAX representatives in an email this afternoon, the official attendance count of PAX East 2011 was 69,500 people. Last year's PAX East 2010 saw 52,290 attendees. This is only the second annual PAX East, although the convention's older brother -- dubbed PAX Prime -- had 67,600 attendees. They get better every year!
That is all. Read the rest of our full coverage of PAX East 2011 here.
Hundreds of gamers anxiously awaited the Husky and Day panel outside of the Cat Theatre on Saturday night at PAX East 2011. These heroes withstood the cramped and smelly conditions of the line to watch their favorite commentators in action -- and thankfully, we had some of the famed PAX line entertainment to keep us sane.
Maybe that's not the right word.
At the very same panel as yesterday's little... incident, the Bioshock Infinite devs unveiled some untextured development reels of the proposed transportation through the city. We'll have a full run-down of the game coming up shortly, but for now, enjoy this video that elaborates on the sky-based cargo rails that the player uses to get around.
We'll also have slides and screenshots for you, so stay tuned!
At the "From Background to Center Stage: Building Game Worlds As Main Characters" panel for Bioshock Infinite PAX East, we were lucky enough to catch the best question of Friday: "One: do Big Daddies have penises, and two, what is the average size of a big daddy penis, and three [...]" -- you can watch the video for the rest, it's below.
For those of you that are attending PAX East, or hoping to read news about it, we have compiled a list of the playable games (excuse us if we missed someone, there are a lot). PAX East is this weekend from Friday til Sunday, so be sure to figure out what games you want to check out! Read our PAX Preparation guide for any last minute advice, and don't forget to stay tuned for all our up-to-the-minute news! We've also posted about a few of the giveaways that have been announced, here and here.
The list is below.
The publisher of Dungeons has announced that it will be holding a giveaway at booth #258 in the Expo Hall at the BCEC this weekend to promote its newest games. Kalypso has confirmed that The First Templar, Tropico, Dungeons, and Elements of War will be available for play on the show floor. I know you guys flock to free stuff like a pack of ravenous zombies over Zoey, so I'll get to the swag; Kalypso will be giving away the following items:
Irrational Games, known for the hit Bioshock and soon-to-be hit Bioshock Infinite, are making an appearance at PAX East 2011. Even more exciting than the team's 5:00 PM panel on Friday is the giveaway of shirts and tickets! No, it's not X-mas and it doesn't mean you can eat all the candy you want, but you'll get fat anyway. What it does mean is that big time fans of Irrational Games can get some free swag -- so far we can expect nine splicer masks via raffle, some shirts, and maybe a few games by Irrational.
Bioware forum moderators have thrown down the gauntlet on the Bioware Social Network. Stanley Woo, a Bioware moderator, has locked in excess of forty threads criticizing the game, the development thereof, or the moderation of the forums; further still, the vast majority of threads that have been locked were legitimately critiquing the game's execution and offered suggestions for future patches.
Despite improvisational player-versus-player mayhem, the developers of Magicka (and its awesome spell effects) have set forth on an arduous-yet-generic adventure to release a not-so-unique Vietnam expansion pack, followed shortly by an official PvP mode; that's right, you won't need any more excuses for slaughtering your friends with a quick blast of FQASA. I had the chance to sit down with Mattias Lilja, executive producer at Paradox Interactive, and talk to him about some of Paradox's upcoming releases.
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