For those of you that are Star Wars fans, Lucas Arts just posted their newest peek at The Force Unleashed 2, sequel to the original hack 'n saber released two years ago. There's nothing wrong with some machinima, even if the cinematics are overtly fake. Just watch.
The picture you are looking at (left) represents a leading contributor to Crytek's marketing expenses. If you are anywhere near the E3 convention center, you don't need us to tell you that the Crysis 2 poster spans 1/3 the height of the entire structure. That's one high-res render.
The streets of New York have been susceptible to Crytek's teaser trailers, Crysis 2's beta has been in discussion, and now we have posters the size of a house. Or two. All eyes have certainly turned to Crytek, a familiar feeling to the launch of the original Crysis, but will the sequel stand as more than just an over-used benchmarking tool?
I have my doubts. More importantly, what can we learn about industry hype through games like Crysis and Spore?
Machinarium is a quirky game, starring a quirky character. Cast out from his city, Josef (a neglected robot) takes center stage as he attempts to work his way into the metropolis from whence he came. Although the story takes a backseat to mind-frying puzzles and uncanny artwork, the little robot – with your help – must be reunited with his girlfriend, and stop some baddies from detonating a bomb within the city. Thrilling, right?
Imagine a turn-based strategy game with stats reminiscent of early RPGs, topped with the classic strategic gameplay of Chess. It would be the perfect “thinker’s game,” an ideal mix of brain-melting strategy and modern age game design. But who would make such promises? Legio did.
Aliens force you into a corner, gnawing at your shiny codpiece and clawing at your rifle. Your back hits the wall – that’s it, you’ve officially run out of room. Toss a ‘nade an’ look away. Coast is clear. You catch your breath and start to heal, that’s when the wall behind you explodes with slimy, crawly nasties. Nothing is more horrific than that, especially the codpiece gnawing, *shudder*.
Realtime Worlds announced today that eagerly awaited MMO Shooter, All Points Bulletin, has delayed its promised early access to the game. APB is due for release at the end of the month, but those who pre-ordered via Steam and other digital distribution outlets were informed of a 'Key to the City' event, granting them early access to the game on June 10th. The developer released a statement this morning apologizing for the delay:
"Realtime Worlds would like to announce that, due to a number of issues, we will be delaying the launch of the Key to the City event by 48 hours."
Our franchise milking friends over at Activision have announced the newest in their line of Guitar Hero rhythm games, and the title almost has a hint of Jack Black in it - Guitar Hero: Warriors of Rock.
As has become tradition, a new guitar controller has been planned for release alongside the game, but it's more than just a guitar - it's your weapon and livelihood. The player can change the shape of the guitar, customizing it to fit your personal Warrior of Rock. You think you know Guitar Hero? Watch this trailer and tell me if it's what you expected.
Prices for Impact are as follows, depending on region:
UK - £12.99
Steam Euro zone 1 - €14.99
Steam Euro zone 2 - €11.25
US - $14.99
Here's a trailer to wet your appetite for alien face shooting:
We're the bearers of good news, and to prove that, we're here to inform you that you can now team up with a friend and play co-operatively via Steam. Surely there's nothing better than filling one of those slimy aliens full of holes with a friend.
Activision might not have rick roll'd anyone before, but they do their fair share of stunts. Not typically known for their good PR, the company recently painted a 'crash scene' on the magistrate's office wall in the UK. Taking around 30 hours to complete, the artwork can be found in the core of East London.
Notice how the wheel has gone missing in the second picture.
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