The rule we all know and love: 4chan is not your personal army... unless your goal is to disable the RIAA and MPAA - both known for their aggression toward piracy. The MPAA hired Aiplex Software, an anti-piracy firm, to launch a distributed denial of service attack (DDoS) against torrent websites allegedly infringing on copyrights. 4chan, in its stalwart humility and irony, turned the tides of battle and sent forth their own digital wave of attacks against the MPAA's contractor. Anon's response is quoted below.
If you missed out on our coverage of the new arena FPS game by Illfonic, all you need to know is this: combine Quake, Unreal Tournament, and some artistic inspiration (indirect or otherwise) from Halo, and you get Nexuiz. The team has some of the nicest, most spirited developers I've met from a game studio. Nexuiz is sort of a tribute to twitch gamers of the past, and unlike some of the larger companies out there, they are developing the game just as much for themselves as for the nostalgic audience. The developer has to have fun with it too, right? Check out the new teaser trailer below, and check back frequently for more coverage as this intriguing game progresses.
THQ announced today that gamers who pre-order Darksiders: Wrath of War for the PC will also get another game free of charge. The free item is determined based on your distribution outlet (below).
Today is a joyous day for those of you that loved last year's spaceship-crawling, run-n-gunning hit Alien Breed: Evolution for Xbox Live Arcade or this year's Alien Breed: Impact for Playstation Network and Steam. Screw that, it's even a great day for anyone that just likes run-n-gun shooters. Team 17 have officially announced the next episode in their ongoing Alien Breed franchise, dubbed Alien Breed 2: Assault.
Victoriously returning from the magnetic grasp of skepticism, Tron: Evolution races toward market-wide acceptance. Initial impressions were less than amazing, and unfortunate events magnified the uncertainty of this writer immeasurably; however, my recent interview with Darren Hedges, a Director at Propaganda Games, revealed the many hidden intricacies of Tron. Although I still reserve a healthy hesitation with any franchise- or movie-based game, especially given Disney's history of sub-par titles, the future of Tron is somehow different, we explore exactly why below.
Nothing brings me back to my childhood faster than some well-placed dynamite to the face. Aaah. Good times. Worms. Starting out as the pipe dream of a single game designer, Andy Davidson, those little smart mouths have squirmed a long way in fifteen years. From publishing and development via Team17, all the way to capturing the imagination and free time of just about every PC gamer for the past decade and a half.
Nearly thirty years after the dorky, sub-culture debut of Tron, Flynn returns with his crew to the big screen and gaming platforms near you. The hands-on demo at PAX Prime this year proved chaotic and unorganized, but nonetheless entertaining. By the way, our favorite PAX titles can be found here!
The line extending from Disney's booth coiled within itself, easily a one hour wait for half the play time. Towering "TRON" letters flanked either side of the booth, glowing ominously from the blue-white backlighting; a slick lightcycle (below) remained the subjects of photography all weekend, and even the game controllers had special Tron lettering. Disney ranks as a world-leader in entertainment and presentation - they spend lots of money and spruce up the exterior, and hopefully do not neglect the content within. Notorious for games that are either too hard, too repetitive, or just lame, the publisher already had its back up against the shiny, glowing Tron wall.
Seattle's Convention Center doubled as the coliseum of gaming (and cosplay) at PAX this weekend. Hundreds of developers were akin to gladiators, battling in a full scale bloodbath (without the bath, it was pretty stinky by day three) for consumer attention. Under the weight of the Medal of Honor, Duke Nukem Forever, Portal 2, and Dragon Age 2 booths, the lesser hyped contenders did their best to lasso attention.
In the beforetimes, stadiums were divided into stables of slaves and trained warriors - PAX followed this example, and like Rome, occasionally an underdog rose above even the most funded combatants. Three days of hands-on experience at PAX Prime have exposed the biggest flaws and accentuated the nuances of even the smallest developers. Aside from the big-namers we've all heard of, what were the most worthy titles of PAX '10? Find out more about Hoard, Nexuiz, Darkspore, End of Nations, and Torchlight 2 below!
Note: each of the below may be featured in larger previews soon, so stay tuned!
PAX had more attendees than ever this year, and several hundred pictures later, I've picked out some of the best cosplayers for your viewing pleasure! As a recap, some of the best were: Kerrigan, Team Fortress 2, and Jim Raynor.
For all you Rapture fans, the long-awaited singleplayer DLC for Bioshock 2 will be released this upcoming Tuesday on the Xbox 360 and Playstation 3! The content is warmly welcomed by veterans of the second installment of the thrilling series, possibly answering some of those loose ends left after completion of the game. The add-on will extend Rapture and expand on the sordid story of the city, as well as add new types of Big Daddies, splicers, and more weapons to pummel opponents to death!
We moderate comments on a ~24~48 hour cycle. There will be some delay after submitting a comment.