For those of you that are attending PAX East, or hoping to read news about it, we have compiled a list of the playable games (excuse us if we missed someone, there are a lot). PAX East is this weekend from Friday til Sunday, so be sure to figure out what games you want to check out! Read our PAX Preparation guide for any last minute advice, and don't forget to stay tuned for all our up-to-the-minute news! We've also posted about a few of the giveaways that have been announced, here and here.
The list is below.
The publisher of Dungeons has announced that it will be holding a giveaway at booth #258 in the Expo Hall at the BCEC this weekend to promote its newest games. Kalypso has confirmed that The First Templar, Tropico, Dungeons, and Elements of War will be available for play on the show floor. I know you guys flock to free stuff like a pack of ravenous zombies over Zoey, so I'll get to the swag; Kalypso will be giving away the following items:
Irrational Games, known for the hit Bioshock and soon-to-be hit Bioshock Infinite, are making an appearance at PAX East 2011. Even more exciting than the team's 5:00 PM panel on Friday is the giveaway of shirts and tickets! No, it's not X-mas and it doesn't mean you can eat all the candy you want, but you'll get fat anyway. What it does mean is that big time fans of Irrational Games can get some free swag -- so far we can expect nine splicer masks via raffle, some shirts, and maybe a few games by Irrational.
Bioware forum moderators have thrown down the gauntlet on the Bioware Social Network. Stanley Woo, a Bioware moderator, has locked in excess of forty threads criticizing the game, the development thereof, or the moderation of the forums; further still, the vast majority of threads that have been locked were legitimately critiquing the game's execution and offered suggestions for future patches.
Despite improvisational player-versus-player mayhem, the developers of Magicka (and its awesome spell effects) have set forth on an arduous-yet-generic adventure to release a not-so-unique Vietnam expansion pack, followed shortly by an official PvP mode; that's right, you won't need any more excuses for slaughtering your friends with a quick blast of FQASA. I had the chance to sit down with Mattias Lilja, executive producer at Paradox Interactive, and talk to him about some of Paradox's upcoming releases.
Bioware has released a high-resolution texture pack* for PC players of the Dragon Age 2 game. The texture pack faced a buggy launch for Steam users, as explained by Velnias of the Steam forums:
"Neither the hi-res texture pack nor the Exiled Prince nor the Black Emporium DLC will recognize the DA2 installation if you're using Steam (yes, after decryption and installation)."
In order to fix the Dragon Age 2 high-resolution texture pack, follow the steps described below:
Following up with our Skyrim Trailer Analysis, we are happy to bring you the Battlefield 3: Fault Line Episode 1 analysis! Learn what guns will be in the game, some of the vehicle details, and witness a couple silly flukes that slipped the EA vetting process. Check out our analysis below.
If you've been following our coverage of Mount & Blade: With Fire and Sword, then you know that the next addition to Mount & Blade: Warband will include firearms, grenades, and new maps. You can see all of the newest additions in action in the two trailers released by Paradox Interactive and Taleworlds Entertainment at GDC today. There is a trailer showcasing action and another showing off the ambiance and new graphics, so be sure to check them out below! Hey, maybe we'll even analyze these like our Skyrim one...
When it gets announced that Tim Schafer's Double Fine Productions is going to release another one of their quirky titles, people start to sit up and take notice. When it's also announced that this new title is about Russian Nesting Dolls, people start to settle back down a bit, not because they're not interested any more but because they can't see how anyone could make a game out of that. At least, that's how I felt. After a couple of failed attempts at trying to wrap my head around a possible concept, I settled on the fact that if anyone could make a fun, humorous, and highly entertaining game out of something that's a little vague and, if I'm honest, very weird, then Tim Schafer and his doubly fine staff could do it. Probably.
When we first noted Magicka's buggy launch (which initially delayed the review process), we were certain that the developers would stick to their guns and work out the kinks. We've been following the updates closely, and in addition to our Top 7 Magicka Visual Spell Effects, we recently wrote about the free distribution of the game's music.
Earlier today, the Magicka team uploaded a new song to their site -- sort of an acoustic duel between an upset gamer and Vlad (the developer's representation) -- and it's fantastic; while nothing complex, the song perfectly mirrors the team's ability to take issues and turn them into something humorous and promotional. More interestingly to Magicka owners is the free DLC. According to the press release, the latest update includes 'free DLC' (as a reward for sticking with them through the bugs), and is detailed below:
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