Din's Curse: Demon War Review

By
in Games
Published August 11, 2011 at 6:57 pm

Din, the evil bastard that enlisted us in His Holy Service in Din's Curse, has returned in full force -- and this time, with a new class! This review assumes that you've read our review of (or played) the first game, as Demon War is the expansion to Din's Curse.

The game seems to continue its amalgamation of ideas from EverQuest, Dungeons & Dragons, Firefly (mostly for comedy or names), and other classic RPGs - like Diablo; it's not bad to borrow -- at least, as long as it is done sparingly -- and Demon War manages to merge the best elements of all its inspirational sources into one awesome dungeon crawler (much like Torchlight).

$744 Hardcore Gaming PC - August 2011

By Published August 06, 2011 at 1:53 pm

Despite how fantastic our $458 PC build turned out, some people were looking for a little extra power in their system. Prepare yourself: this build is fully decked-out with the best hardware in the sub-$1000 range, and we've even gone out of our way to provide a list of optional add-ons for those who are building a rig for the first time and need new base components.

This system utilizes Intel's highly-praised Sandy Bridge chipset, meaning faster processing times, the inclusion of turbo boost (up to 3.7GHz, in this case), smaller architecture, and more cache. Everything herein is compatible with the Sandy Bridge architecture so that you can make the best use of your system.

We estimate this system will produce high to ultra graphics for the next three to four years, at which point you can replace the video card for another couple of years of maximum settings. Of course, there's nothing wrong with running the card into the ground either. Hey, at least it'll run Terraria for eternity.

MLG Pro Circuit Returns to Raleigh

By Published August 03, 2011 at 1:03 pm

The most galvanizing, adrenaline-pumping, gaming-centric event has announced its glorious return to one of the fastest growing game development regions on the East Coast: Raleigh, NC. Our visit to Major League Gaming's StarCraft 2 tourneys last year resulted in an entire afternoon of Doritos indulgence, artery-clogging soda, and the purest (likely sugar-powered) excitement possible for a gamer -- never could we have expected the amount of crowd participation for a StarCraft tournament.

Gaming Laptop Guide 2011

By Published July 30, 2011 at 1:58 pm

If you're not a desktop gamer (Really? Even though we just posted a $460 gaming PC build? For shame!), sometimes laptops fulfill the requirements of practicality, entertainment, and portability. With school just around the corner, it's time for gamers to go laptop shopping -- myself included.

During this time, I picked up some useful information on what to look for in a gaming laptop -- through pain of much research -- and I decided to share some of my new knowledge with you guys.

First, I need to warn you about some common problems with gaming laptops:

Terraria Review

By
in Games
Published July 28, 2011 at 7:35 pm

Although easily dismissed as a 2D Minecraft copy - does Terraria’s focus on fast-paced combat and outrageous weaponry give it an edge of its own? Developed by Re-Logic and selling more than 432,000 copies, many people would say so; read below to find out why we think so as well.

Gaming Jobs: Game Test Technician

By Published July 19, 2011 at 7:49 pm

Video Game Tester. The job title alone conjures up images in most people of the perfect job where people sit in a room (that looks just like their living room), eating junk food, and bad-mouthing people over Xbox LIVE all day (alternatively, the facebook ads would lead you to believe that all game testers are twenty-something females). In reality that's the life of someone who actually does play video games all day which, despite what people may say to me when I tell them what I do for a living, is not the life of an actual video game tester. What it really entails is hours and hours of loading, playing (often for a very short amount of time, depending how far along the development cycle the game you're testing is) and crashing, loading the game up again and trying to reproduce the bug so that a series of concise steps and a general bug report can be written.

$458 Budget Gaming PC - July 2011

By Published July 16, 2011 at 9:26 pm

Components have become increasingly affordable as the years drone on - this custom PC build is a testament to that; for a mere $458, we've packed in everything you'll need to replace that sluggish PC hiding under your desk. Having trouble rationalizing an upgrade? Here's a way to justify it: open your case -- is it dirty? Buy a new one. Is it clean? You must like clean things. New things are clean. Buy a new one.

That about covers it.

Despite our current obsession with games like Revenge of the Titans, it's always important to prepare yourself for the big games that you've been dreaming of for yours: Battlefield 3 and Skyrim are two of those. If you've got about double the price of this rig, you might want to instead opt for our "entry level" 3D PC, which you can find here. Go ahead and check it out -- I'll wait. Parts list below.

Revenge of the Titans Review

By
in Games
Published July 14, 2011 at 4:23 pm

If revenge is a dish best served cold, then put on your Sunday finest. It's time to feast!

If there's one thing we've had a lot of over the past couple of years it's tower defence games, we've had them on the PC, on our consoles, and even our mobile devices. Some of them are terrible iterations of the style of game that we've grown to love and some of them are shining examples of what games can be when a little bit of thought is put into their creation. Amazing things can be accomplished when just a little bit of design philosophy is applied to an already established video game genre.


The Triple-A Problem

By Published July 13, 2011 at 12:01 am

A coursemate recently pointed me in the direction of an article on GamesIndustry.biz which reported that smartphone and tablet gaming now secured 8% of the US Games market. The abstract read: "The traditional home console business is quickly losing revenue share to the smartphone market."

At this, my face screwed up. For revenue share to be lost, the two must be comparison goods: the purchase of one directly reduces consumption of the other. Is this true? Are people NOT buying console/PC games because they’ve got Angry Birds? I’m not convinced. One could argue smartphone games are a gateway drug drawing in new gamers to console games, particularly casual-focused consoles like Wii and (3)DS. This would in fact make them complimentary goods, where the growth of one would positively, not negatively, impact the growth of the other. Mobile games might represent a widening of the gaming market, rather than a new rival muscling out console and PC gaming.

Duke Nukem Forever Review

By
in Games
Published June 30, 2011 at 8:38 pm

14 years ago, Duke Nukem Forever was announced to the world. Over the next few years, 2D Realms would tease its faithful fans by releasing screenshots, trailers, and other information on the game. I am happy to announce that hell has finally frozen over, cracked, thawed, and frozen over again. Strap on your skis ladies and gentlemen; let’s rock!

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