Stealth. Cloak & Dagger. Hit & Run. Hide & Seek. Altair ibn La-Ahad certainly uses all of these rogue-esque techniques in his new Assassin's Creed: Altair's Chronicles for the Nintendo DS...
Blood-curdling screams echoed forth from the once peaceful keep. Steel clashed with steel, crossbow bolts found their way into chainmail, and catapults sent limbs flying. My unit of about six had just spawned as reinforcements to the already bloodied warriors.
"Portals, companion cubes, and cake. Lots and lots of cake."
When the Portal: Prelude mod was announced in mid September, I found myself quite excited. A new full length Portal adventure, complete with a new storyline and harder challenges? Hell Yeah! This mod looked like it would go far beyond what any other Portal mod had done to date, and even provide an experience rivaling that of the original game. Indeed, Portal: Prelude is a truly excellent mod that comes complete with a new set of nineteen test chambers, a new storyline with voiced characters, new game mechanics, and challenges with advanced versions for many of the new chambers. Of course, despite all this, it is not without some flaws.
The bullwhip and fedora are back, and this time, in Lego form!
As a child of the mid 80's, nothing used to make me happier than to sit in the living room with a pile of Lego's, one of the Indiana Jones movies on in the background and just my imagination and Indy's wisecracks to keep me company.
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