Out of the multitude of things announced at E3 this year, I had been prepared for most of them. That 'impact factor' is lost when we know a game is going to be shown, because there is almost always a leaked video leading up to it. One game that I really wasn't expecting was another iteration of the Driver franchise. So when Driver: San Francisco was announced, I was almost literally floored.
Our friends over at Frozenbyte have officially announced the sequel to Trine, winner of our Indie Game of the Year '09 award. Trine 2 features the same group of ragtag heroes, but from the video we've seen, a whole new slew of level design elements make their debut into the fantasy world that is Trine. This platformer shows promise. Check out their official website and teaser trailer here.
YADG is an acronym that I have coined for games like Din’s Curse and Torchlight. Even though Din’s Curse reflects the core attributes of yet another Diablo-esque game, it takes a vital step away from its industry brethren and toward the evolutionary world of dynamic gameplay.
Gear up and get your trigger finger ready, Obsidian's Fallout: New Vegas will be released on October 19 in the US, with Europe following close behind for October 22nd. For those that missed it, the most recent E3 2010 trailer is below.
He's the king of catch phrases, pickup lines, and big freaking guns. The Duke has been through hell in this past year, thwarted the demons which chained him down, and is now returning stronger than ever - better than ever. The king is back, baby. Duke would kill me if he heard that I almost cried when GN member Fujiko sent word that my hero and savior, Duke Nukem, would be returning to video gaming worldwide! For real this time. We promise. Well, I don't know if I can promise that - but, you know. It could happen.
It's a port of the original Duke Nukem: The Manhattan Project, but this time for XBLA. Features below -
For those of you that are Star Wars fans, Lucas Arts just posted their newest peek at The Force Unleashed 2, sequel to the original hack 'n saber released two years ago. There's nothing wrong with some machinima, even if the cinematics are overtly fake. Just watch.
The picture you are looking at (left) represents a leading contributor to Crytek's marketing expenses. If you are anywhere near the E3 convention center, you don't need us to tell you that the Crysis 2 poster spans 1/3 the height of the entire structure. That's one high-res render.
The streets of New York have been susceptible to Crytek's teaser trailers, Crysis 2's beta has been in discussion, and now we have posters the size of a house. Or two. All eyes have certainly turned to Crytek, a familiar feeling to the launch of the original Crysis, but will the sequel stand as more than just an over-used benchmarking tool?
I have my doubts. More importantly, what can we learn about industry hype through games like Crysis and Spore?
Machinarium is a quirky game, starring a quirky character. Cast out from his city, Josef (a neglected robot) takes center stage as he attempts to work his way into the metropolis from whence he came. Although the story takes a backseat to mind-frying puzzles and uncanny artwork, the little robot – with your help – must be reunited with his girlfriend, and stop some baddies from detonating a bomb within the city. Thrilling, right?
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