Diablo 3 Screenshots Reveal Desert Level

By Published January 31, 2010 at 1:28 am

Blizzard Entertainment released new screenshots of the upcoming AAA title, Diablo 3. Diablo is a hack-n-slash dungeon-crawler that inspired many modern remakes, such as Torchlight. Diablo 3's edgy art-style has received heavy criticism from hardcore fans, many claiming that Blizzard has gravitated toward a "WoW-style" for all of their upcoming games (D3 and StarCraft 2 included). What are your thoughts on the new art direction? Has Diablo 3 strayed from its roots? Read More for screens.

From TV to PC - House MD Video Game

By Published January 29, 2010 at 8:35 am


For those that watch House M. D. on a regular basis, you probably can't get enough of the hilariously unconventional and downright politically incorrect Doctor, Greg House.

Legacy Interactive has recently announced that they willl be releasing House M.D. The Video Game for both Nintendo DS and PC.

House of Lords Sets Example in UK... Hopefully

By Published January 25, 2010 at 12:17 pm


TIGA (The Independent Games-Developers Association), the trade association representing the UK games industry, has said that the House of Lords Communications Committee has essentially backed their campaign for a UK Tax Break for developers.

This news comes just days after it emerged that the UK had slipped down to sixth in the world league table of game developing countries. With most people from the UK looking for work in the games industry going abroad to countries such as Canada and the USA, could a possibility of a tax break see more work for those developers in the UK?

Awesome PS3 Portable Mod

By Published January 23, 2010 at 6:44 pm

altEver start a game of something with full intentions of turning it off after the first 10 minutes or so, only to look at the clock again and find out that 3 hours seemed to have just disappeared? How about those times when you just bought a new game, but then find out you have dozens of errands to run before you can sit down and enjoy?


Imagine being able to play the PS3 from anywhere in the house. Have to eat your meals downstairs, siphoning valuable gaming time? No problem. It's a nice day outside and people are complaining about you being in your room. No problem (well the glare might be, damn sun). All that freedom and none of the lost gaming time is perfection. A video and images follow the break.

Battlefield: Bad Company 2 PC Beta Release

By Published January 22, 2010 at 10:24 pm

The highly anticipated descendant of the Battlefield series, Bad Company 2, has released beta to anyone who pre-purchases the game using Steam's digital distribution services. Pre-purchased copies unlock a select set of "Limited Edition" perks, all of which are listed below.

Gamers who pre-purchase will have access to beta until February 25, at which point DICE plans to be ready for launch. The game lists at $50 on Steam and comes with the following "limited edition" features:

Zombie Driver Demo Released

By Published January 22, 2010 at 4:47 pm

Imagine a game based solely around picking a car, modifying it to the extreme, and zipping around an open-world city whilst mowing down the walking dead. Sound awesome? Too right it does! That's exactly the premise of EXOR Studios' latest game, Zombie Driver. Check out the trailer for it now:

Gorgeous graphics and all the gore. Mmmmm, makes me think about the first time I picked up Dead Rising on the Xbox 360, just trying to think of a better and better way to destroy the living dead. Still not convinced? Check out the screenshots after the break!

LittleBigPlanet Just Got A Whole Lot Bigger

By Published January 21, 2010 at 7:42 am

LittleBigPlanet. You all know the game, the one with the cute, adorable little sackboys that often have a tendancy to smack each other about (at least when I'm playing!). Yes, that game narrated by none other than British icon Stephen Fry.

Yes, THAT one.

A majority of the game's buyers hardly did anything with the game once you'd gotten bored of the puzzles and platforming. Ever create your own levels? You did? Well you never did it like these guys:

From what I can gather, the point of the contraption challenge was to build a gap crossing machine completely using LittleBigPlanet. It's a little kooky, but I can guarentee that these guys will be tomorrow's level designers. The amount of things you can do with stuff in LittleBigPlanet is astounding and this video itself almost literally blew my mind. I didn't even know you could create something as complicated as this in LittleBigPlanet, but I'll tell you something: it's making me want to!

Today Sony confirmed a delayed release for their new motion controller. It's not new technology, and the Nintendo Wii has certainly gained motion-sensing devices some recognition of late, but for those who saw the E3 demo of their motion controller last year, you know the wait is worth it.

The "Gem", an unintentionally released code-name for the product, won't see the light of day untill Q3-Q4 2010, if that.

~Martin "CyberGrim" Baker

Gaming Press Invited to Apple Event?

By Published January 20, 2010 at 8:48 am

Sometimes in the world the planets align and the sun ducks behind the moon, and then Apple goes and does something really quite strange. Imagine this conversation with the worlds' gaming press:

Apple: So... you want to come see our press event on the 27th of January?
Gaming Press: Not really. iSlate? Why do we care?
Apple: You never know ;)
Gaming Press: Damn you Apple, stop being sneaky and just spill it.
Apple: Nope, you'll have to be there, won't you?

Sounds cheesy and more than a bit weird, right? Yeah, that's what I thought too until I read, from various gaming press outlets, that almost exactly that had occured on the morning of January 18th, 2010. The only thing, as far as all the technology press is concerned, that Apple will be announcing on the 27th is the much rumoured iSlate/iPad (and apparently the iPhone 4.0 OS). Could this new device also be being designed from the ground up to play games? The iPhone plays games, we all know this, but the controls are a little sloppy, what could Apple have done with the iSlate to remedy this? January 27th will bring the answers and I'll be there to write about it. Mark my words.


I talked to Rockstar Leeds, the developers of Grand Theft Auto: Chinatown Wars about developing for the iPhone and they said the iPhone is almost as powerful as the PSP, the only drawback in terms of gaming is that the controls to play have to be coded onto the screen and there's no tactile feedback from any of them at all, often giving a less-than-standard gaming experience. Rockstar Leeds has worked hard to make gameplay feel better in the iPhone version of Chinatown Wars. The highest rated PSP and DS game of all time was released for the iPhone earlier this week.

~Martin "CyberGrim" Baker

There's not many pictures I can post with this news update like all the fantastical images shown in others, but what I have to say is quite important, if only for people interested in the games industry or trying to get in to it anyway.

Develop, the UK's leading games industry trade journal, is offering a year-long free subscription for people in the industry, or at university training for the industry. As a reader of the digital version of the publication, I can honestly say that it's definatley worth at least trying to get a subscription. The information they give is amazing and it often has articles on things that off-the-shelf magazines won't, so it's invaluable in that respect. Click Read More...

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