Red Dead Redemption has received a lot of media attention lately. It's been called the Grand Theft Auto of the Wild West by many magazines, and even Rockstar admits their latest creation has roots in its predecessors. The game is supposed to be loosely based on Red Dead Revolver, a title dropped by Capcom in 2002. Recently released screenshots, gameplay footage, and developer commentary seems to prove that the main relationship between the two titles is the prefix. Westerns were overplayed in the early days of television, and perhaps as a result, they have been entirely ignored by the video gaming community. Until now. Redemption's new Multiplayer teaser videos are enticing, and might be just what this game needs to push it over the edge.
It's been ten long years since the previous Marvel vs. Capcom game. Arcades have risen and fallen in that decade, but this announcement proves that the relationship between Capcom and Marvel has stayed strong. The arcade-dominators have grouped up once more for the release of Marvel vs. Capcom 3: Fate of Two Worlds.
Just Cause 2 is a combination of the best play-on-words in gaming and a James Bond-styled action game. Unfortunately, the original game shipped without multiplayer functionality, damaging the longevity of an otherwise explosive game. Queue the modders. A demo reel showcasing a vehicular synchronization test for the Just Cause 2 multiplayer mod has been released, and so far, we see something that even Saints Row 2 couldn't natively pull off: vehicles in multiplayer that are actually synchronized. View the video below.
A podcast dedicated to Dragon Age: Origins has featured an interview with the Baldur's Gate 2: Redux mod team, focused on recreating the original Baldur's Gate 2 experience using the Dragon Age engine. The modding group has had great success so far in recreating parts of the Irenicus Dungeon, screenshots of which can be found on the team's site. The Dragon Age Podcast group's interview reveals all the secrets behind the modding effort, including how others can get involved and some very ambitious release dates.
Here's an excerpt from the Podcast:
"We've actually had this interview on hold for quite a while... Besides myself, we had six members of the BG2 Redux present for this interview." The podcast host continues, "Anyone interested in doing modding of their own will probably find a lot of interest to them in this interview."
You can find the full interview and all of the information surrounding the remake at the Dragon Age Podcast website. The interview begins at around 49:19. Some screenshots of the mod are below.
Rev the chainsaws and cook those grenades, Epic and Microsoft have announced the next (and final) installment of the popular Gears of War.
In this morning's press release for Gears of War 3, Epic's design director Cliff Bleszinski, more commonly known as CliffyB, said the following: "This is definitely the biggest and most dramatic chapter yet in the ‘Gears of War’ saga, and we can’t wait to deliver it".
As well as the announcement of the game itself, Microsoft and Epic also released an announcement trailer. It feels very reminiscent of the original 'Mad World' trailer for the original Gears of War.
Exor Studios, creators of massively addictive Zombie Driver has just announced a 50% price drop of Zombie Driver on all major distributions networks. Most notabley Steam and GamersGate.
On top of that news, Exor Studios has also updated Zombie Driver through free DLC, available to both new players and old. The new DLC adds a "Slaughter Mode" to the game, enabling players to drive around slaying ever-increasing waves of Zombies in arena-style gameplay. The only rule? Survive. As if that isn't enough, the new version of Zombie Driver included Twitter and Facebook integration and a handful of new achievements on Steam. What more could you possibly ask for?
“Achtung gave us no mercy as players, so we shall give it no mercy as reviewers.” World War 2 is no new theme to the RTS genre (or FPS, I’m looking at you, Treyarch), so how can Achtung Panzer: Kharkov 1943 make its dent in the war gaming universe? In short, it doesn’t.
One of the most mocked games in video game history, Shaq-Fu, has vowed to return to "prove its concept was strong," says a PR rep. EA announced that they are publishing a "secret project" on March 28th, and just a few days later, several leaks pushed the group to make an announcement:
"We have decided to fully disclose our newest title in the best interest of the gaming community." The PR rep continued, "...Due to the recent success of the television show Shaq Vs., we are moving to renew the Shaq-Fu title, published originally in 1994 by EA. We cannot make a commitment to any platforms for the time being. We are aiming for a holiday launch in 2011."
Next to the infamous Battletoads, Shaq-Fu is a common joke among gamers. If I were to review it today, I would make note of its corny dialogue, horrific gameplay, and degredation of Shaq's name. What do you think about this? Could it be a worthwhile venture for EA? Comment below.
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