Ahead of  CES 2018, ASUS is announcing their ROG bezel-free kit, a way for gamers to augment the visibility of the display bezels within multi-monitor setups. Such a product theoretically offers a seamless display setup; or rather, the imitation of one. The bezel-free kit makes use of vertical lenses affixed to mounting brackets on the top and bottom, that attach the monitors at a 130 degree angle. From there, the lenses use light refraction to essentially wax away the appearance of the bezels. How well this works, or how obtrusive the lenses or mounts are, remains to be seen. Should GamersNexus get a chance to see this up close, we’ll update accordingly.

AMD’s partner cards have been on hold for review for a while now. We first covered the Vega 64 Strix when we received it, which was around October 8th. The PowerColor card came in before Thanksgiving in the US, and immediately exhibited similar clock reporting and frequency bugginess with older driver revisions. AMD released driver version 17.11.4, though, which solved some of those problems – theoretically, anyway. There are still known issues with clock behavior in 17.11.4, but we wanted to test whether or not the drivers would play nice with the partner cards. For right now, our policy is this: (1) We will review the cards immediately upon consumer availability or pre-order, as that is when people will need to know if they’re any good; (2) we will review the cards when either the manufacturer declares them ready, or at a time when the cards appear to be functioning properly.

This benchmark is looking at the second option: We’re testing whether the ASUS Strix Vega 64 and PowerColor Red Devil 64 are ready for benchmarking, and looking at how they match versus the reference RX Vega 64. Theoretically, the cards should have slightly higher clocks, and therefore should perform better. Now, PowerColor has set clock targets at 1632MHz across the board, but “slightly higher clocks” doesn’t just mean clock target – it also means power budget, which board partners have control over. Either one of these, particularly in combination with superior cooling, should result in higher sustained boost clocks, which would result in higher framerates or scores.

Having gone over the best CPUs, cases, some motherboards, and soon coolers, we’re now looking at the best GTX 1080 Tis of the year. Contrary to popular belief, the model of cooler does actually matter for video cards. We’ll be going through thermal and noise data for a few of the 1080 Tis we’ve tested this year, including MOSFET, VRAM, and GPU temperatures, noise-normalized performance at 40dBA, and the PCB and VRM quality. As always with these guides, you can find links to all products discussed in the description below.

Rounding-up the GTX 1080 Tis means that we’re primarily going to be focused on cooler and PCB build quality: Noise, noise-normalized thermals, thermals, and VRM design are the forefront of competition among same-GPU parts. Ultimately, as far as gaming and overclocking performance, much of that is going to be dictated by silicon-level quality variance, and that’s nearly random. For that reason, we must differentiate board partner GPUs with thermals, noise, and potential for low-thermal overclocking (quality VRMs).

Today, we’re rounding-up the best GTX 1080 Ti graphics cards that we’ve reviewed this year, including categories of Best Overall, Best for Modding, Best Value, Best Technology, and Best PCB. Gaming performance is functionally the same on all of them, as silicon variance is the larger dictator of performance, with thermals being the next governor of performance; after all, a Pascal GPU under 60C is a higher-clocked, happier Pascal GPU, and that’ll lead framerate more than advertised clocks will.

In keeping up with our end of the year coverage, such as The Best CPUs of 2017, The Best PC Cases of 2017, and Best RAM sales, we’ve now put together the most noteworthy gaming monitors of the year. Monitors aren’t something we’ve spent much time with this year, although there are a couple we’ve gotten hands-on with and recommend. As the holidays approach—and thus, the most consumer-centric time of the year—we hope this guide of top-rated monitors will help take some of the guesswork out of any purchasing decisions.

We’ll look at best monitors in categories such as UltraWide, 4K gaming, budget 1080p, 1440p, G-Sync, FreeSync, and a handful of honorable mentions. This list includes Black Friday and other sales for monitors.

Since our delid collaboration with Bitwit, we’ve been considering expanding VRM temperature testing on the ASUS Rampage VI Extreme to determine at what point the VRM needs direct cooling. This expanded into determining when it’s even reasonable to expect the stock heatsink to be capable of handling the 7980XE’s overclocked heat load: We are seeking to find at what point we tip into territory of being too power-hungry to reasonably operate without a fan directly over the heatsink.

This VRM thermal benchmark specifically looks at the ASUS Rampage VI Extreme motherboard, which uses one of the better X299 heatsinks for its IR3555 60A power stages. The IR3555 has an internal temperature sensor, which ASUS taps into for a safety throttle in EFI. As we understand it, the stock configuration sets a VRM throttle temperature of 120C – we believe this is internal temperature, though the diode could also be placed between the FETs, in which case the internal temperatures would be higher.

AMD-exclusive partner XFX announced its competition to ASUS' still might-be-out-some-day-maybe Vega 64 Strix video card. At this point in time, partner cards still feel something like super cars: Nice to look at, probably won't own it.

But they're coming, so we're told, and the new target time seems to be "sometime in November." AMD partners have largely indicated supply issues of the Vega GPUs as the limiting factor of card presence on the market. The supply should build-up at some point, it's just a matter of if partners can secure a restock date to build confidence with retailers and distributors.

Internet cafes and gaming centers probably aren’t a market segment most would recognize in the US, but they’re popular in other parts of the world--in particular, Asia--and ASUS seems to target that segment with the purpose-built Expedition A320M Gaming motherboard.

The entry-level AM4 board uses the low-end A320 chipset, and offers features that appear to identify with the rigors of crowded public places, such as iCafes and libraries. One such feature is the moisture-resistant coating on the motherboard, intended to protect against higher humidity environments. This is particularly useful in places like Taiwan, where humidity is high enough to cause corrosion on some components (that we’ve seen in person, no less). Additionally, the board has certain anti-theft features to help curb theft of memory modules and GPUs.

Following-up our tear-down of the ASUS ROG Strix Vega 64 graphics card, Buildzoid of Actually Hardcore Overclocking now visits the PCB for an in-depth VRM & PCB analysis. The big question was whether ASUS could reasonably outdo AMD's reference design, which is shockingly good for a card with such a bad cooler. "Reasonably," in this sentence, means "within reasonable cost" -- there's not much price-to-performance headroom with Vega, so any custom cards will have to keep MSRP as low as possible while still iterating on the cooler.

The PCB & VRM analysis is below, but we're still on hold for performance testing. As of right now, we are waiting on ASUS to finalize its VBIOS for best compatibility with AMD's drivers. It seems that there is some more discussion between AIB partners and AMD for this generation, which is introducing a bit of latency on launches. For now, here's the PCB analysis -- timestamps are on the left-side of the video:

We’ve already sent off the information contained in this video to Buildzoid, who has produced a PCB & VRM analysis of the ROG Strix Vega 64 by ASUS. That content will go live within the next few days, and will talk about whether the Strix card manages to outmatch AMD’s already-excellent reference PCB design for Vega. Stay tuned for that.

In the meantime, the below is a discussion of the cooling solution and disassembly process for the ASUS ROG Strix Vega 64 card. For cooling, ASUS is using a similar triple-fan solution that we highly praised in its 1080 Ti Strix model (remarkable for its noise-normalized cooling performance), along with similar heatsink layout.

Learn more here:

This content piece aims to explain how Turbo Boost works on Intel’s i7-8700K, 8600K, and other Coffee Lake CPUs. This primarily sets forth to highlight what “Multi-Core Enhancement” is, and why you may want to leave it off when using a CPU without overclocking.

Multi-core “enhancement” options are either enabled, disabled, or “auto” in motherboard BIOS, where “auto” has somewhat nebulous behavior, depending on board maker. Enabling multi-core enhancement means that the CPU ignores the Intel spec, instead locking all-core Turbo to the single-core Turbo speeds, which means a few things: (1) Higher voltage is now necessary, and therefore higher power draw and heat; (2) instability can be introduced to the system, as we observed in Blender on the ASUS Maximus X Hero with multi-core enhancement on the 8700K; (3) performance is bolstered in-step with higher all-core Turbo.

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