The 2014 game I’ve been looking forward to most is actually four games that I’ve already played before…at least that’s half of the package. Halo: The Master Chief Collection has revamped the presentation of its previous four titles starring Spartan John 117 and, in the case of the nearly 10-year-old Halo 2, it celebrates its legacy as much as it can before the release of Halo 5 Guardians next year.

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I showed up to developer 343 Industries’ PAX Prime Panel and was treated to some exciting news on the upcoming collection. Below is some developer and producer insight on how the Master Chief Collection came to be, the process of re-orchestrating Halo 2’s music and re-engineering its sound, the kinds of improvements players can expect to Halo 2 Anniversary’s maps, and more.

In the ongoing quest to keep you aware of what to do with GameSpy shutting down, we bring you this great news from the creators of Halo. Bungie announced on the 15th that they have a fix in-place for Halo PC and Halo Community Edition.

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Not only are both Halo PC and CE getting renewed life in spite of GameSpy's death, but Bungie is giving thanks to the community members who are responsible for keeping the games alive:

Microsoft's Halo was a revolutionary title when it first shipped in 2001. Combat Evolved on the Xbox soon moved to the PC with a "Halo: Custom Edition" free expansion, adding new maps, flamethrowers, and other user-generated content tools. Halo 2's 2004 launch introduced the likes of dual-wielding, competitive online multiplayer, and broke global video game sales records within 24 hours of release.

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