We're on our way home from PAX West & a follow-up trip to Whistler, which means that this post will be exceptionally brief. We'll be back at home base shortly, and will begin normal testing and full-feature production at that point.

In the meantime, our latest news item (shot in the hotel while here) is viewable below. Sorry for the brevity on this one, folks, but we'll be home and producing full-length content ASAP.

This week's hardware news recap gives us a break from Vega -- if a brief one -- so that we can discussed nVidia's multi-chip GPU white paper, AMD's Ryzen Threadripper CPUs (1920X + 1950X), the R3 CPUs, and new fabs for Samsung. This discussion also bleeds over into DRAM shortages and NAND prices, particularly relating to Micron's fab "event" from last week.

The show notes are below the embedded video, for folks who prefer the notes and sources.

DFC Intelligence reports global PC gaming software market growth from $22 billion to $25 billion in 2014, while Gartner predicts PC gaming software sales to increase to $20B from $17.7B. Either way, we're seeing nearly $3B in growth over last year. Combined console hardware and software sales are expected to reach $49B in 2014 (PS4, XB1, and respective games sales). This is a $5B growth over last year and is a totaling of PlayStation, Xbox, Wii, and other console hardware and software sales.

dfc-report-mobavmmo

The total combined video game market revenue is projected as raking in $101B in 2014.

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