As we approach the end of the year, retailers are attempting to dump remaining stock to liquidate assets prior to all of next year's big product launches. This weekend sees the sale of a gaming keyboard, mid-range gaming mouse, a sound system (all Logitech), thin gaming laptop, and RAM.
Hot on the heels of Steve's review of Logitech's high-end G700s, we're regrouping to bring you another Logitech mouse review -- this time, it's the Logitech G500s gaming mouse. The mouse uses a chassis that brings back memories of the MX518, G5, and G500 (non-s) mice by Logitech, using a similar chassis/frame layout, a powerful sensor, quality hardware, and a mid-range price-point.
If it ain't broke, don't fix it -- and there's certainly not much broken about the previous iterations (sans some quality issues with plastic M4/M5 buttons). Let's see if that holds true for the G500s.
Gaming peripherals are currently spearheading our efforts to deconstruct the underlying components within gaming hardware and, following our Genius Gila review, today we look at Logitech's new G700s mouse. We first spoiled Logitech's new gaming peripherals right before PAX East, where we covered hard specs and talked a bit about Logitech's new branding, but have since had time to speak with Logitech engineers and play with the hardware.
The G700s and G500s were what specifically interested our review staff (Patrick Lathan will be looking at the G500s) for their one-two punch in the high-end and mid-range gaming markets, respectively; a review is also pending for the new keyboards and a headset, though that's still slightly in the distance.
Following-up with our Genius DeathTaker and Logitech G600 reviews, and our Logitech pre-PAX round-up, we're now looking to Genius' Gila (pronounced hee-la), a high-end gaming mouse. This review looks at the Genius GX-Gaming Gila MMO/RTS mouse and includes a look at the insides and software in video format; you all told us that you wanted more peripheral content, so this is very much in response to those demands!
We originally grouped up with the company at CES 2013, where Genius representative Sam Chou informed us that the company was taking its first steps into the world of gaming peripherals. If the Gila, DeathTaker, and their speakers do well, we were told, they'd consider the possibility of mechanical keyboards and other high-profile gaming equipment.
Let's see if the Gila did well.
We've been busy with PAX here at GamersNexus for the past weeks, but now the team is back and it's time to catch up on some peripheral reviews. First in line is a mouse—and it isn't Logitech this time (but you should also check out our Logitech roundup)—no, this time it's the Genius DeathTaker. Just let that name sink in for a moment.
Genius is the brand name of KYE Systems Corporation, a Taiwanese company with a focus on general computer peripherals; they make just about everything, ranging from drawing tablets, to mouse pads, to speakers, to mice, and they've recently begun exploring the PC gaming space with their new GX Gaming lineup. The DeathTaker is part of their GX Gaming devices (so is the Gila - be sure to keep an eye out for a review soon) and has been labeled as an "MMORPG/RTS Gaming Laser Mouse," although it's not tailored to those two genres exclusively, or at all: it's more of a jack of all trades.
This article aims to review Genius' DeathTaker MMO/RTS gaming mouse, talk about its pros/cons, execution, and overall performance in gaming.
There was a recent burst in demand from our community (that's you guys) to cover more gaming peripherals—keyboards, mice, headsets, the works—and start reviewing the options out there. Following-up with our video production rig, which endeavored to detail some great audio peripherals, this review signifies the impending publication of several new mouse & keyboard reviews.
For the past several weeks I've had the opportunity to play around with a couple of high-end gaming mice sent in to GamersNexus, including today's Logitech G600; this Logitech G600 gaming mouse review will look at its features, value for MMO gamers, and talk about serious button enthusiasm.
3D technology has been around for a long time, but has grown significantly over the years - of late, "3D ready TVs" and "3D movies" have become the latest buzz words, and public opinion seems to slant toward gimmicky and borderline useless. We're here to analyze the uses and pitfalls of nVidia's gaming version of 3D technology, which they've named 3D Vision (we've spoken about it before).
This article is meant to be one of the most in-depth analyses of 3D technology currently available on the web, so that means it's going to be comprehensive and, namely, long. Don't worry, though: we'll be able to convey the positives and the negatives to help your decision making. For your convenience, we've paginated the article into several sections. We've also summarized our opinions, so if you're short on time, start with that and go from there. There is also a TL;DR summary of each major paragraph at the end of the section, so check those out! Let's get to the question on everyone's mind:
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