Using an Occulus Rift headset, a 3D-printed bracket, and a Creative 3D camera (shown previously), Virtual Reality (VR) and Augmented Reality (AR) are taking another step in the right direction. SoftKinetic, a company that specializes in 3D depth-sensing and gesture recognition, allowed us to use our hands for what they called "natural interaction in a convincingly smooth 3D demonstration." In other words, furthering of perceptual input technology and movement away from traditional input devices.
Before getting too deep in this post, you might be interested to learn about the history of virtual reality & augmented reality, which we recently explored with companies Oculus VR, Sixense, and Virtuix.
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