This week's episode of Ask GN (previous here) delves into reader questions pertaining to initial DirectX 12 performance, Star Citizen CPU thread allocation, “weird” computer issues, and more. Timestamps and video are below.
Star Citizen is an interesting one, and we'd recommend this interview with Chris Roberts as a follow-up for more depth. CPU thread allocation is currently heavy on the third thread/core right now, Star Citizen being in development, but the game hopes to utilize as many threads as it's assigned. Eventually, anyway. CryEngine is technically capable of spawning 8 threads and could utilize hyperthreaded CPUs and 8-core AMD CPUs, if games were built to distribute load in such a fashion. Learn more about that here.
The purpose of this content is to quickly, with as little intricacy as possible, guide new system builders through common build problems. We may explore longer, issue-dependent pieces in the future, but this guide is meant to remain as simple as possible.
Common PC build mistakes and boot problems will be resolved by the below step-by-step troubleshooting guide. Common problems we're looking at include:
Following our massive Fury X and Z170 motherboard feature pieces, we thought we'd take a moment to revisit some simpler how-to topics. Today's guide shows how to jump a motherboard without connecting the PWR_SW header that goes to the case power button.
GN Hardware Editor Patrick Stone recently had to purchase a DVI Dual-Link cable for high resolution output; for those unfamiliar, DVI Dual-Link cables (as opposed to Single-Link) are used for resolutions that exceed 1080p. For anyone running a high-resolution display without an HDMI or DisplayPort cable, a DVI Dual-Link cable is a requirement. They are sold in both DVI-I (digital/analog) and DVI-D (digital only) variants. Dual-Link DVI cables host an additional two columns of pins (six total pins) in the center of the DVI header, single-link cables do not have these pins. The extra pins are what enables the bandwidth of a high-resolution display.
During our search for a cable, we discovered that many manufacturers sell fake dual-link cables; that is, the pins required for dual-link are present, but the pins aren't actually wired within the cable. They're just for show. Attempting to use one on a high-resolution output simply wouldn't work. They can normally be spotted (if not through reviews) by their thinner cable housing.
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