The Watch Dogs launch has been a worrisome one for PC hardware enthusiasts. We've heard tale of shockingly low framerates and poor optimization since Watch Dogs was leaked ahead of shipment, but without official driver support from AMD and limited support from nVidia, it was too early to call performance. Until this morning.
At launch, AMD pushed out its 14.6 beta drivers alongside nVidia's 337.88 beta drivers. Each promised performance gains in excess of 25% for specific GPU / Watch Dogs configurations. As we did with Titanfall, I've run Watch Dogs through our full suite of GPUs and two CPUs (for parity) to determine which video cards are best for different use cases of the game. It's never as clear-cut as "buy this card because it performs best," so we've broken-down how different cards perform on various settings.
In this Watch Dogs PC video card & CPU benchmark, we look at the FPS of the GTX 780 Ti, 770, 750 Ti, R9 290X, R9 270X, R7 250X, and HD 7850; to determine whether Watch Dogs is bottlenecked on a CPU level, I also tested an i5-3570K CPU vs. a more modern i7-4770K CPU. The benchmark charts below give a good idea of what video cards are required to produce playable framerates at Ultra/Max, High, and Medium settings.
Update: Our very critical review of Watch Dogs is now online here.
It wasn't long ago that AMD updated their Never Settle Forever bundle to include several new games. In the usual return fire, today we see nVidia offering the impending Watch_Dogs game with their GTX 760, 770, 780, and 780 Ti.
We've previously spoken about the Watch_Dogs PC system requirements and recommended specs over here, but to refresh everyone (including updated info):
Ubisoft's upcoming multiplayer open-world game, Watch_Dogs, has been set for a May 27 release date and just had its system requirements and recommended specs detailed.
Watch_Dogs Creative Director Jonathan Morin recently tweeted that the requirements are as below; we'll analyze the Watch_Dogs minimum system requirements & recommended system specs, hopefully providing some insight as to why the game requires so much RAM.
Update: The trademark abandonment filing was fraudulent and unauthorized by Ubisoft's CEO, as the initial filing indicated. The USPTO website states:
Mr. Guillemot, however, did not sign the Request for Express Abandonment, nor did Ubisoft Entertainment file the Request for Express Abandonment. The Request for Express Abandonment is fraudulent and was not filed by Ubisoft Entertainment or its representative.
As of this filing, the Office has not yet issued a Notice of Abandonment.
Thanks to reader JoshBrodieNZ for the tip.
The web was just hit with a frenzy of articles about Ubisoft filing an "express abandonment" of its "WATCH DOGS" trademark; we've seen articles and forum posts buzzing about the possibility of an Assassin's Creed rebrand, cancellation, and other nonsense, but we're fairly positive that this isn't anything beyond the usual technicalities that arise when dealing with trademarks.
This all started when NeoGAF forum member Rösti spotted Ubisoft's Express Abandonment filing on the USPTO website, as seen below. Ubisoft holds six trademarks for the Watch Dogs brand, but the one abandoned was for its game software, which is what caused the stir.
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