From Danish developer Zero Point Software, Interstellar Marines is an in-development single player / competitive multiplayer / co-op FPS featuring space marines (obviously) in the near-ish 21st century future. The game is based in that middle-era of sci-fi where mankind has ventured into space to find new life forms, but hasn't quite worked out how to not be promptly murdered by them (think Alien).

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We’ve been asked to take a look at Interstellar Marines for preview and review purposes -- here are some of our thoughts.

Most of our readers (and staff) are avid PC builders, generally opting to select and install components from one of our DIY PC guides. There are entire companies devoted to custom PC builds, though, and they often build and ship hundreds of custom gaming PCs each day; that's a huge number, considering the relative size of the “gaming PC” market compared to biz-client sales. Out of curiosity, we toured a few of these SIs (system integrators) to observe the process and learn about the automation involved in system building.

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We previously toured CyberPowerPC, where we looked at a high-end PC build with custom NZXT components. Today, we're looking at iBUYPOWER's warehouse and assembly line, where you'll see a wall of thousands of dollars of video cards, conveyer belts moving rigs from one bench to another, and even packing tape automation. Yes. A robot that does nothing but tape boxes.

Six new headset SKUs just hit the gaming market, all from eSports sponsor and peripheral manufacturer SteelSeries. The company has updated its lineup to scale from $60 at entry-level up through $200 with the Elite series of headsets. We've previously gotten hands-on with SteelSeries' Siberia Elite, a high-end gaming headset that's getting an update in this launch cycle.

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SteelSeries new headset stack looks like this:

F2P online games publisher Aeria Games today announced that F.E.A.R. Online has received a Steam release date of October 17. FEAR Online is a follow-up to the existing FEAR franchise – one of the best-known horror shooters (though not particularly scary when compared to the likes of Amnesia) – and ships in the free-to-play variety.

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Shortly after Game24 and the GTX 980 unveil (fully benchmarked here), we visited the likes of NZXT, HyperX (Kingston), CyberPower, and others to learn more about the inner-workings of the industry. This is something we're making a habit of, including previous tours of nVidia's phenomenally expensive silicon failure analysis lab and Kingston's SMT line, where we showed how RAM & SSDs are made.

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We found a fairly high-end system in the CyberPowerPC meeting room that was begging for video coverage. The unit used a modified version of NZXT's S340 enclosure, through the window of which we spotted nVidia's new GTX 980. As for the processor, the custom-built rig was running on Intel's Devil's Canyon 4790K CPU overclocked about 10% (it's capable of more, but would require fine tuning due to thermal constraints). The CPU was topped-off with NZXT's X61 that we've previously spoken about – a 280mm CLC powered by Asetek, staking variable pump speed as its claim to fame – and the host platform was Gigabyte's SOC Force Z97 overclocking motherboard. A full 32GB of HyperX Fury memory (clocked at 1866MHz natively and easily overclocked) was found slotted into the board. We previously reviewed HyperX Fury over here.

Intel's latest Extreme Series processor and accompanying X-class chipset were officially launched back during PAX Prime, where we videoed one of the first systems to use an X99 chipset and Haswell-E processor. Haswell-E and X99 are intended for deployment in high-end production and enthusiast rigs; they'll game far better than anything else available, but if there's ever a time that “overkill” is applicable, it's using HW-E / X99 to play games. These components are classed for the likes of 3D rendering, video encoding / editing, high-bitrate game streaming, and production environments.

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In this $2660 high-end PC build, we'll show you how to build a top-of-the-line streaming and YouTube content creation system that will last for years.

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