NC Maker Faire Review - 3D Printing, Circuits, & Cool Stuff

By Published June 10, 2014 at 7:07 pm

Last year's fly-by over North Carolina's Maker Faire featured 3D printing company Fusion3 Designs, and it looks like the 3D printing crowd has returned again for 2014's Faire. The NC Maker Faire is an extension of the "Maker Faire" franchise, which hosts its largest event annually in the Bay area. Mythbuster Adam Savage is often sighted at the Bay event, usually speaking in front of panel audiences or providing key notes.

I don't know what it is, but it has lots of red wires and is driving straight at me...

The NC Maker Faire is, understandably, much smaller than what's offered in the Bay area -- but it is growing. This year's NC Maker Faire saw expansion into a larger exhibition space at the NC Fairgrounds, with the event reportedly surpassing previous attendance in presales alone.

Maker Faire is a self-described "Show and Tell festival," primarily with a focus on making things and learning about DIY projects. This year featured a heavy focus on 3D printing, robotics engineering, and electronics DIY projects. A significant area of the exhibition center was allocated to a soldering workshop (learn to solder electronics) and lockpicking workshop.

I'd say the demographic was a pretty fair mix, though a noteworthy count of children were present at the event. Given the focus on education and teaching, this is right in-line with the event's marketing.

When we visit these conventions and shows -- CES, PAX, GDC -- it's pretty expected that exhibitor tables are tied to a product or sale of some kind. Maker Faire is a bit different. In our exploration of the mid-sized expo hall, we found that a few tables actually didn't have anything to sell (or weren't serious about it), but were rather genuinely interested in showing off their creations and educating visitors. If that sort of DIY spirit jives with you, it's worth checking out a Maker Faire nearby.

maker-faire-3Hand-made instruments. GN's resident used-to-be-a-guitar-player tells me they had nice pickups & great sound.

Press registration this year was chaotic and somewhat abrasive. We have an easier time dealing with CES and PAX -- events that are upwards of 12x larger -- but that's understandable for a new convention. Hopefully they'll sort out priorities and growing pains in short order. Once past that, things ran smoothly and were worthwhile.

maker-faire-2Battle bots! Except with the much safer hockey variant. Huge attraction.

The normal attendance badge (no VIP) cost is right around $10 for the NC Maker Faire and it probably took us 1-2 hours before we'd seen everything once; attendees with kids will get more value out of the event through the workshops. For those debating attendance at a local Maker Faire, I'd say it's well worth the ticket price as long as you're within a few hours' driving range. The NC Maker Faire isn't ready for a far-reaching audience just yet, but it's worth the trip if you're already in NC.

Editorial & Voice-Over: Steve "Lelldorianx" Burke.

Camera work & additional reporting: Keegan "HornetSting" Gallick.

Last modified on June 10, 2014 at 7:07 pm
Steve Burke

Steve started GamersNexus back when it was just a cool name, and now it's grown into an expansive website with an overwhelming amount of features. He recalls his first difficult decision with GN's direction: "I didn't know whether or not I wanted 'Gamers' to have a possessive apostrophe -- I mean, grammatically it should, but I didn't like it in the name. It was ugly. I also had people who were typing apostrophes into the address bar - sigh. It made sense to just leave it as 'Gamers.'"

First world problems, Steve. First world problems.

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