New Unreal Tournament Game to be Spoiled on Thursday

By Published May 04, 2014 at 1:50 pm

For those of you who followed our GDC coverage of Epic Games' press conference, you'll recall my question to Epic Games CEO Tim Sweeney (32:45 in our video): "Will there be a new Unreal Tournament game launched with Unreal Engine 4?"

Sweeney's answer let me down, though: "Oh! An Unreal Tournament game! Uh, no, we are not shipping an Unreal Tournament game. We have a lot of nostalgia for that game, but we are not developing anything in the Unreal game universe at all at the moment." Sweeney then went on to discuss Fortnite.

But things have changed in the month since we asked this question, apparently, because Epic Games VP Mark Rein stated in a tweet: "I love #UnrealTournament - So excited for the comeback! More next week!" And posted a screenshot of what, if memory serves, looks to be UT2k4. Rein later stated that "everything you need to know is in this tweet," which further states: "UE4 Dev Community + Epic. The future of Unreal Tournament. Tune in to Thursday at 2PM ET. #unrealdev #FirstBlood."

This one was posted by Paul Meegan, VP Product Development at Epic Games.

Speculation among fans indicates a desire to return to the days of UT2K4 or UT99, prior to the much more recent mid-2000s Unreal Tournament 3 release; UT3 had significant gameplay changes and an unstable platform at launch and moved away from some of the speed and chaos of UT2K4.

The gaming world isn't anything like it once was when twitch shooters ruled the day, though. Quake and Unreal Tournament had their reign for a number of years, but we rapidly moved into a Call of Duty model of progression, smaller maps, and more "realistic" combat. Scare quotes emphasized. Unreal Tournament has always promoted taking combat vertically—something most modern shooters don't do, Titanfall notwithstanding—so it'd be nice to see a return to that era from a gameplay standpoint.

We'll have follow-up coverage on Thursday.

- Steve "Lelldorianx" Burke.

Steve Burke

Steve started GamersNexus back when it was just a cool name, and now it's grown into an expansive website with an overwhelming amount of features. He recalls his first difficult decision with GN's direction: "I didn't know whether or not I wanted 'Gamers' to have a possessive apostrophe -- I mean, grammatically it should, but I didn't like it in the name. It was ugly. I also had people who were typing apostrophes into the address bar - sigh. It made sense to just leave it as 'Gamers.'"

First world problems, Steve. First world problems.

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