As we ramp into validation of our findings from the benchmark, we wanted to publish some preliminary information on the game’s new settings customization options that have been exposed. Please find the screenshots of each settings preset below:
The original benchmark only had "lite," "standard," and "high" options. This has now been diversified into: Low, Average, High, Highest, and Custom. "High" now disables GameWorks features, while Highest enables them. Standard and Low modify the non-GameWorks settings. Turf is also now off by default on even the Highest setting.
This inspires some confidence that Square took the criticism seriously, and that we may yet expect a PC launch with fixes for the overdraw issues encountered in the benchmark. It further reinforces that the initial benchmark tool is likely an inadequate utility for determining real PC performance in the final game.
For now, it looks like options have been added, so that’s certainly a good thing.
Editorial: Steve Burke