Nolan admitted that his purpose for developing the game is more personal than for monetary gain, stating that his kids have no problem kicking the founder of electronic gaming's butt. "Battleswarm is really about me being able to play against my sons. They're all avid gamers and like first-person shooters. The problem is, as you get older, you lose some reaction time, and as a result, I'm getting slaughtered by them." Bushnell continued, "A RTS game, however, is more my [preference], a good resource game is what I love. Battleswarm is both an RTS and a shooter, a mash-up between StarCraft and Starship Troopers, if you will. You can switch sides, too, if you feel like an RTS isntead of a shooter, or vice-versa."
The game will be free to play online, however it will use a microtransaction system. When asked about this, Nolan said, "Nalancing the game is critical -- both with the RTS and FPS elements, and in paid versus free play. There will be some segregation, yes, which is part of the solution, but from what we've seen (at Developer Reality Gap), is [that] a really good player doesn't need to buy extra resources." A press release states that the game is due for the late 2009 period, but how will it survive the brunt of StarCraft II?
Stay tuned for more screenshots and videos, currently there are only two screenshots: the one above, and this one -
Sorry about the poor quality, it was captured secretly on a camera-phone at the games unveiling.
Keep it locked as we uncover more info!