The trailer emphasizes that all contained footage is from in-game sessions, though Alpha 2.0 is known to be a “true” alpha at this point – that is, buggy and in the process of bug-fixes. During its two-minute period, the official CIG video reveals airlocks with smoke FX, volumetric lighting, particle effects, high-resolution shadows, ambient occlusion, and other graphics technologies that we’ve previously defined in game benchmarks.
View the trailer below:
For our regular readers, unrelated to this content, a quick note: We’re running lighter content through Tuesday, at which point we’ve got a few cool, new component reviews we’re posting. Until that point, it’s all hands on benchmarking (and some time off, even!).
- Steve “Lelldorianx” Burke.