Titanfall Devs Respawn Promise 'Star Wars' Action-Adventure Game

By Published May 05, 2016 at 7:36 am

Game Director Stig Asmussen recently posted to Respawn Entertainment's website that “I am happy to announce our partnership with Electronic Arts and Lucasfilm to deliver a whole new adventure to the galaxy.” Asmussen says that the company has begun work on a third-person Star Wars action-adventure title, and posted the announcement partially to make a call to talent for hire.

Respawn is known almost exclusively for Titanfall and is a studio founded by former Infinity Ward executives Vince Zampella and Jason West. With an expansive game making history, to include Call of Duty 4: Modern Warfare (recently remastered), Respawn believes it will herald the “exemplary level of quality first established at Respawn with Titanfall, a game that epitomizes our studio's dedication to […] groundbreaking mechanics.”

In the announcement, Asmussen posted:

“For me, just typing these words is surreal. I have been playing Star Wars games my whole life, now I get to make a Star Wars game. On top of that, I get to do it at Respawn, a studio comprised of the most talented collection of game makers, creators, visionaries, and (most importantly) advocates for the player, that I have had the good fortune to work with. And we, like you all, have no shortage of Star Wars passion.

“We’ll be making a third-person action/adventure game set in the Star Wars universe.

“Now, I understand on the surface this might sound a bit dry, but developing a game within the ever-expanding Star Wars universe opens up so many paths for us to go down, and an unparalleled playground to design within. We have already planted the seeds by assembling a small, but incredibly talented team, ready for the amazing journey that lies ahead. With this in mind we are looking to expand the dream.”

Learn more on the official post (and, if you're looking for work, they've got info on how to apply).

- Steve “Lelldorianx” Burke.

Steve Burke

Steve started GamersNexus back when it was just a cool name, and now it's grown into an expansive website with an overwhelming amount of features. He recalls his first difficult decision with GN's direction: "I didn't know whether or not I wanted 'Gamers' to have a possessive apostrophe -- I mean, grammatically it should, but I didn't like it in the name. It was ugly. I also had people who were typing apostrophes into the address bar - sigh. It made sense to just leave it as 'Gamers.'"

First world problems, Steve. First world problems.

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