Saturday Heat Signature: A Deeper Look at Cube World

By Published February 11, 2012 at 12:13 pm

Our first official episode of Saturday HEAT SIGNATURE has arrived! After posting the feature-length article about Cube World earlier this week, everyone at GN felt the hype for this otherwise hidden gem building up rapidly. Cube World's gaining recognition among gamers with respectable speed and will blast off when it hits Alpha, so be sure to look into it early and be the first of your friends to discover it.

 

Here's a list of features:

  • Classes: Wizards, warriors, stuff like that.
  • Races: Orcs, frogmen, lizardfolk, undead, humans, molemen, etc.
  • Character customization.
  • Weapon and Armor aesthetic modifications and upgrades.
  • House and village building.
  • Randomly generated, endless worlds.
  • No level limitations
  • Full-feature dungeons, including traps, bosses, and tricks.
  • Dragons!
  • Tons of enemy creatures.
  • Biome-specific inhabitants.
  • Biome-specific vegetation and growth.
  • Regrowing vegetation.
  • Climbing (rocks/trees/cliffs/etc.).
  • Mounts (horses).
  • Pets (dogs, anything else he decides to make).
  • Multiplayer.

 

We'll provide more information as it becomes available. Enjoy the first Saturday Heat Signature!

-Steve "Lelldorianx" Burke and Andrew "LegendaryCake" Coleman

Last modified on February 15, 2012 at 12:13 pm
Steve Burke

Steve started GamersNexus back when it was just a cool name, and now it's grown into an expansive website with an overwhelming amount of features. He recalls his first difficult decision with GN's direction: "I didn't know whether or not I wanted 'Gamers' to have a possessive apostrophe -- I mean, grammatically it should, but I didn't like it in the name. It was ugly. I also had people who were typing apostrophes into the address bar - sigh. It made sense to just leave it as 'Gamers.'"

First world problems, Steve. First world problems.

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